version 1.152

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.
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Stratego (dev)
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version 1.152

Post by Stratego (dev) » Thu Apr 29, 2021 5:25 pm

version 1.151 is published

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makazuwr32
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Re: version 1.152

Post by makazuwr32 » Fri Apr 30, 2021 3:36 am

Please do not forget to update dev version.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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makazuwr32
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Re: version 1.152

Post by makazuwr32 » Fri Apr 30, 2021 7:52 am

I can't take my turns in multiplayer because dev version is not up to date, @Stratego (dev).
Please update it.

Also i sent you 3 maps to put in:
Khebesiris Borderlands Big — new to put in if it looks natural enough to you;
Sacred Forest Huge — update of existing map, bug fixes and reducing a bit of wolf dens per each ai by addition of second ai;
Battle of Forts — update of existing map, fixes to choosable heroes, this map gives from the start all fort and insides to player.

4th map (Frostshore Plains Small) is not to put it into game yet. Just wanted to know your opinion about that specific map looks. It is still not finished.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader

Stratego (dev)
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Re: version 1.152

Post by Stratego (dev) » Fri Apr 30, 2021 8:00 am

update uos 5

maps : we r emailing about them

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Savra
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Re: version 1.152

Post by Savra » Mon May 03, 2021 5:03 am

New update I sent to you Stratego.

Update includes bug fixes and improvements:

Dark knight is now available for undeads to build.

Grave digger is available in tc now.

Updated some units stats and costs.

Fixed chilling weapon effects so they no longer do continually negative attack. Also they slow again.

Fixed cavalry bonuses so they're bonuses apply to units who have both "Land", and "Water", in they're categories.

Stratego (dev)
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Re: version 1.152

Post by Stratego (dev) » Mon May 03, 2021 4:11 pm

new update uos 10

New units/techs:
Undead Dark Knight
Balance changes:Orc, Dwarf
Fix:Bonuses of cavalry so they have the correct bonuses toward undead and other water walking, land walking units.
Fix:Chilling no longer continually reduces units attack.

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Savra
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Re: version 1.152

Post by Savra » Mon May 03, 2021 5:41 pm

Maybe I'll get lucky and have scaledfolks done before we update. Lol.

Stratego (dev)
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Re: version 1.152

Post by Stratego (dev) » Mon May 03, 2021 7:33 pm

wouldbe cool!

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Savra
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Re: version 1.152

Post by Savra » Mon May 03, 2021 7:46 pm

Well I'm working on it as quickly as I can with what I have, they won't be out of UC yet and the most I can say is they would at least be on par with the dwarves currently.

Then I can work both of them together.

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