There should be a campaign where you can choose your own decisions, and these have impacts on the rest of the campaign. For example, if you chose the right choice, you have easier maps.
An example of this...
As you march through the woods, you spot a band of enemy soldiers stronger than yours.
If you choose to attack them, you play map A.
If you choose to hide, you skip map A, gain a gem for a good choice, and continue.
If you choose to run, map B
Etc...
And then the first two choices lead to the next map/choice, and the last choice leads to a different map/choice.
It was a bad example, but you get the gist
Choose your destiny campaign
Re: Choose your destiny campaign
I think it's a great idea, but you'd have to ask Daniel, as he is the one who knows if it is possible
Re: Choose your destiny campaign
It might be possible with a map unloc sytem, so your chose unlocks a map.
This is Hungary and winter is coming.
Re: Choose your destiny campaign
What are you talking about?
Re: Choose your destiny campaign
I have the solution.
All we need to do is create a 2 by 1 game map and in the game map you pitch a spartan against a skirmisher.
On the launch game screen write:
Your army stumble into an enemy army in the forest. Do you:
A - ambush the enemy. play campaign "Chapter 2A"
B - run. play campaign "Chapter 2B"
C - hide. play campaign "Chapter 2C"
D - fight. play campaign "Chapter 2D"
We know we can put a campaign in a campaign.
So for example: Campaign called: "Pieces of Honor"
Chapter 1, 2A or 2B
Chapter 2A, 3A or 3B
Chapter 2B, 3C or 3D
Chapter 3A, your army was wiped out.
Chapter 3B, your army was wiped out.
Chapter 3C, your army was wiped out.
Chapter 3D, 4A or 4B or 4C
Chapter 4A, your army was wiped out.
Chapter 4B, You Win Pieces of Honor
Chapter 4C, your army was wiped out.
All we need to do is create a 2 by 1 game map and in the game map you pitch a spartan against a skirmisher.
On the launch game screen write:
Your army stumble into an enemy army in the forest. Do you:
A - ambush the enemy. play campaign "Chapter 2A"
B - run. play campaign "Chapter 2B"
C - hide. play campaign "Chapter 2C"
D - fight. play campaign "Chapter 2D"
We know we can put a campaign in a campaign.
So for example: Campaign called: "Pieces of Honor"
Chapter 1, 2A or 2B
Chapter 2A, 3A or 3B
Chapter 2B, 3C or 3D
Chapter 3A, your army was wiped out.
Chapter 3B, your army was wiped out.
Chapter 3C, your army was wiped out.
Chapter 3D, 4A or 4B or 4C
Chapter 4A, your army was wiped out.
Chapter 4B, You Win Pieces of Honor
Chapter 4C, your army was wiped out.