Asgeir campaign IMPLEMENTED

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Badnorth
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Asgeir campaign IMPLEMENTED

Post by Badnorth »

Here we will post feedback regarding the new campaign - Asgeir.
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tamtam12345
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Re: Asgeir campaign

Post by tamtam12345 »

Can't get 3 stars in map 1. Only could win it at turn 13.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

woah, really?
let me see.
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tamtam12345
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Re: Asgeir campaign

Post by tamtam12345 »

In map 15(lake), enemy build fun unit(uruk) so I can't win. :|
I suppose it was fixed by the DEV already...
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

tamtam12345 wrote: Thu Oct 29, 2020 2:51 pm In map 15(lake), enemy build fun unit(uruk) so I can't win. :|
I suppose it was fixed by the DEV already...
try again. i won and the ai uruk didnt appear somehow.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

tamtam12345 wrote: Thu Oct 29, 2020 1:32 pm Can't get 3 stars in map 1. Only could win it at turn 13.
Hmm, the enemy spearman isn't moving.
I swear I completed it at 3star before.

Can someone with the power change the 3star turn count to 13?
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Endru1241
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Re: Asgeir campaign

Post by Endru1241 »

Market is unwinnable.
Enemy units take tc too easily.
Only once of 5 times I somehow managed to keep them from doing it, but hero lost last of it's hp.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Endru1241 wrote: Fri Oct 30, 2020 7:54 am Market is unwinnable.
Enemy units take tc too easily.
Only once of 5 times I somehow managed to keep them from doing it, but hero lost last of it's hp.
Image
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tamtam12345
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Re: Asgeir campaign

Post by tamtam12345 »

Endru1241 wrote: Fri Oct 30, 2020 7:54 am Market is unwinnable.
Enemy units take tc too easily.
Only once of 5 times I somehow managed to keep them from doing it, but hero lost last of it's hp.
This map is winnable, but need luck to reach 3 stars. I tried around 10 times, normally win in turn 8~9.

I think the strategy to win this map is to lure some enemies attacking right side structures.

I think setting 3 stars to turn 9~10 is enough to run this strategy.
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Endru1241
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Re: Asgeir campaign

Post by Endru1241 »

Ok. I tried few more combinations and it is beatable for 2 stars, but only depending on AI making bad decisions, like really, really bad. I mean swordsman attacking knight when spearman is adjacent?
It's beyond me when AI decides to just stand at the back when there is ready target, which isn't on weak against list and doesn't have bonus.
I realise it would be possible to get 3 stars, but I didn't have time to look for such specific combination (tried 7 or 8 times).

Imo it's very dangerous setting - one change from Stratego and map is truly unbeatable.

I'd say such design - depending on knowing and predicting AI faults is bad design.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Market is one of the slightly hard maps of the campaign, it relies on the stupidity of Ai and Luck. But It is definitely possible to get a 3 star from it. But that map is fragile to changes, one change from AI personality is enough to ruin the campaign map.
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Endru1241
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Re: Asgeir campaign

Post by Endru1241 »

I cannot get right combination tried around 20 times on the whole - best I'm getting is 7th turn. Would have won on 6th, but last two swordsmen refuse to attack when any building is in their range of movement.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Isn't 7 turns enough to 3 star the map? Why go further? It may only be annoying to get 6 stars as my best on that map is currently a 7, can't go further.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

In Asgeir campaign, is map 8 there?
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Endru1241
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Re: Asgeir campaign

Post by Endru1241 »

QuadrupoleStrat wrote: Sat Oct 31, 2020 3:13 am Isn't 7 turns enough to 3 star the map? Why go further? It may only be annoying to get 6 stars as my best on that map is currently a 7, can't go further.
3 star req for market is to complete in <7 turns.
QuadrupoleStrat wrote: Sat Oct 31, 2020 4:27 am In Asgeir campaign, is map 8 there?
Actually - I don't see maps nr 2 and 8.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Hmm. I thought nr 2 was supposed to be the only one missing.
But map 8? That's a serious problem as it is in the main story unlike nr 2.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

With map 2 & 8 Missing, does the story still make sense?
Nr 2 is just a flashback of a battle. Nothing serious.
Nr 8 is to convince a hero unit to aid you in battles via forcing your way through his warriors.
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Endru1241
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Re: Asgeir campaign

Post by Endru1241 »

Map 7 description should present a little more info about Darius.
It's presenting him as a dragon, but his name doesn't mean that.
I realise it's a metaphor of "dragon among men", but in the same description Drake is mentioned twice, while Darius - not even once explicitly. If that hero was named Draco, Drakul, Draken, Drago, Drayce or Ryu (japanese), Long (chinese) it wouldn't need presentation.
But here I would add another line "Darius is facing king forces."


Map 9 start doesn't make much sense - it's clear, that something is missing, so I think 8 missing really changes much.
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DreJaDe
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Re: Asgeir campaign

Post by DreJaDe »

Wait AI has luck in it?

Never seen AI moving abnormally besides bug for this game.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Endru1241 wrote: Sat Oct 31, 2020 1:47 pm Map 7 description should present a little more info about Darius.
It's presenting him as a dragon, but his name doesn't mean that.
I realise it's a metaphor of "dragon among men", but in the same description Drake is mentioned twice, while Darius - not even once explicitly. If that hero was named Draco, Drakul, Draken, Drago, Drayce or Ryu (japanese), Long (chinese) it wouldn't need presentation.
But here I would add another line "Darius is facing king forces."


Map 9 start doesn't make much sense - it's clear, that something is missing, so I think 8 missing really changes much.
Map 7 description: Sorry, some of this were in a rush or made in the night hence some has a bad description and story analysis. Map nr 7 for example.

Map 8 missing: I have a feeling map 8 missing has something related to the disappearance of nr 2. You see, when i send a map to a market sometimes it doesnt really send it. Like map nr 2 & 8. When i try to send them again to the market, they never appear. IDK what the hec is wrong with my AOS. It may stay like that for the rest of its time or when the dev tries to add a "my maps" link when transferfing acc. i am sometimes using a phone of a family member.
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Endru1241
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Re: Asgeir campaign

Post by Endru1241 »

QuadrupoleStrat wrote: Sun Nov 01, 2020 3:05 am
Endru1241 wrote: Sat Oct 31, 2020 1:47 pm Map 7 description should present a little more info about Darius.
It's presenting him as a dragon, but his name doesn't mean that.
I realise it's a metaphor of "dragon among men", but in the same description Drake is mentioned twice, while Darius - not even once explicitly. If that hero was named Draco, Drakul, Draken, Drago, Drayce or Ryu (japanese), Long (chinese) it wouldn't need presentation.
But here I would add another line "Darius is facing king forces."


Map 9 start doesn't make much sense - it's clear, that something is missing, so I think 8 missing really changes much.
Map 7 description: Sorry, some of this were in a rush or made in the night hence some has a bad description and story analysis. Map nr 7 for example.

Map 8 missing: I have a feeling map 8 missing has something related to the disappearance of nr 2. You see, when i send a map to a market sometimes it doesnt really send it. Like map nr 2 & 8. When i try to send them again to the market, they never appear. IDK what the hec is wrong with my AOS. It may stay like that for the rest of its time or when the dev tries to add a "my maps" link when transferfing acc. i am sometimes using a phone of a family member.
Didn't stratego activate you send to the dev button?
That is more proper way to add campaigns (at least I think so) for known contributors.
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

It doesn't attach files when used.
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tamtam12345
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Re: Asgeir campaign

Post by tamtam12345 »

Any tips to win map 23 (Louise)?
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Destroy the first guard tower u can come across. Reinforcements will come.
Protect the monk at all costs. Once u destroy the tower.
Rescue the prisoner, 1 out of 4. Not gonna tell u where but it is already obvious.
Once you rescue the prisoner eliminate the warden. Once eliminated u won.

Heal your essential characters always via monk.
Block the internal gates so enemies from the barracks can't come to u. They don't have very good ranged units. Only hybrids e.g. Rajput & Praetorians.
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Re: Asgeir campaign

Post by phoenixffyrnig »

Another interesting campaign Quaddy @QuadrupoleStrat - you've put some good thought into these. Foure was giving me some trouble until I worked out the trick.

In map 9 Doure, are the starting tcs supposed to offer no production? They start with the idle exclamation mark but when you click on them there's nothing to do. Are they there just for healing or is something wrong?
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Thx.

Yes 'tis intentional.
So it will b challenging.
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phoenixffyrnig
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Re: Asgeir campaign

Post by phoenixffyrnig »

QuadrupoleStrat wrote: Sun Nov 08, 2020 10:51 am
So it will b challenging.
It bogging well is! :lol:
I also play an RTS game called Life 8-)
And I also like drinking beer! :D
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

phoenixffyrnig wrote: Sun Nov 08, 2020 11:38 am
QuadrupoleStrat wrote: Sun Nov 08, 2020 10:51 am
So it will b challenging.
It bogging well is! :lol:
Yes.. took me a while to beat it. 3 attempts.
Well, im glad u are delighted by my campaign.

Im glad aswell some are trying hard to beat a map in it. I can say that this is the nicest campaign I've made.
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phoenixffyrnig
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Re: Asgeir campaign

Post by phoenixffyrnig »

I'm enjoying your maps because they make you have to think. The big battles in some campaigns bore me, it becomes a question of endurance, not skill. I like how some of yours seem completely unwinnable at start point (eg, a million templars!). Thanks for the puzzles
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Badnorth
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Re: Asgeir campaign

Post by Badnorth »

Haha, your welcome.
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