Post
by Endru1241 » Wed Feb 24, 2021 4:46 pm
There is a way.
But it's very luck based.
1. Start castle upgrade right away.
2. Get both crusaders and spearmen killed, but still try to get some advantage out of it (e.g. send both spearmen to kill missionary if possible), crusaders can be send out of gate to get on or two hits against broadswordsmen. Kill those unita by castle if any of them gets converted. Rangers get power boost from it.
3. Rangers and castle should only target units with biggest anti building damage (swordsmen upgrades). Try to kill in one turn. Leaving them with some health would be useless if they are in range of missionary. After power boost you can try to eliminate one or two missionaries.
4. Courier has to finish southern wayward asap. Once you got cavalry try to get 2/3 up to 3/4 of them to the castle (using southern way). The rest should act as a distraction to keep as many enemies as possible in the central area, where bomb is detonated. Target ranged units with hussars and missionaries with lancers. Do not even try a single attack vs pikemen, armored spearmen are a waste of attacks too.
5. Use castle for healing and swap units within it as long as possible, but always stand near back gate to leave escape route for 2 heroes.
End remarks:
Once you happen to be lucky and have castle and few lancers still standing by the end of 15 turn - it's a win.
Even without it you can still win, but it can be harder.
Try to save 2 or 3 lancers for dealing with cavalry (but most should be dead by the time of explosion if played right - attacking with lancers from castle).
Sometimes you can kill more units by destroying wagon, but only castle burning is really effective against it.
Prioritize attacks against swordsmen upgrades until all are destroyed, later deal with armored spearmen, then try to eliminate the rest of pikemen to have more freedom for cavalry movement.
Vikings created at 15 turn should be able to clear the map, but some hussars can be handy to finish siege machines faster.
After 20th turn prince is the engine of destruction, only turns and movement are limiting him.
Btw. I would have very hard time if not for advice of @Jerk . I hope giving this information, which I probably wouldn't get that fast(or never) without your pm is not against any sort of your personal code.
Anyway I think such info shouldn't be left as a secret.
Age of Strategy design leader