Reform: MG changes suggestion IMPLEMENTED

User avatar
DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Re: Reform: MG changes suggestion

Post by DreJaDe »

@Stratego (dev)

Above this comment is the changes that is needed.
Jasondunkel
Posts: 553
Joined: Wed Oct 16, 2019 2:52 pm

Re: Reform: MG changes suggestion

Post by Jasondunkel »

hotkiss has what speed?
User avatar
DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Re: Reform: MG changes suggestion

Post by DreJaDe »

Jasondunkel wrote: Tue May 17, 2022 8:59 pm hotkiss has what speed?
Edited already.
2 speed

I remember not putting it since there's no changes to it's speed but I also put for others without just to clarify.
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Reform: MG changes suggestion

Post by Stratego (dev) »

this is relatively easy file modifications, good for statsheet editing learning, anyone want to try making it?
User avatar
DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Re: Reform: MG changes suggestion

Post by DreJaDe »

Stratego (dev) wrote: Wed May 18, 2022 6:53 am this is relatively easy file modifications, good for statsheet editing learning, anyone want to try making it?
I can try
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Reform: MG changes suggestion

Post by Stratego (dev) »

cool! i sent you an email about it.

also here it is so maybe others also see how it goes:

- mg unit file: here is the US machinegunner file attached.
- available categories: consts file that contains the currently available categories you can use for bonuses and for "trnValidTargets".
- valid targets: for valid targets use this line (from us infantry that was earlier used as a template (read more here ) reference, but now it needs its own) valid targets setting, than you can modify targets here (as you need to let it shoot some planes too):
"trnValidTargets":{ "categories":["U_GROUND_UNITS", "U_BUILDINGS", "U_SHIPS"]},
- Editor: Use eg. the Free Textpad on PC to edit file (eg. dont use Microsoft Word or any other complex document editor), on Mobile you can use Total Commander to edit files.
- logical operators: here you can read about how to set categories with boolean expressions if needed: https://www.ageofstrategy.net/viewtopic ... 216&t=7503
Attachments
consts.json
(16.44 KiB) Downloaded 26 times
tmpl_t_unit_us_inf_machinegun.json
(3.67 KiB) Downloaded 26 times
Jasondunkel
Posts: 553
Joined: Wed Oct 16, 2019 2:52 pm

Re: Reform: MG changes suggestion

Post by Jasondunkel »

Change the Japanese heavy MG to this
3 cost
Type 99 light machine gun

than we need a new image for the light mg
@drejade
User avatar
DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Re: Reform: MG changes suggestion

Post by DreJaDe »

Jasondunkel wrote: Wed May 18, 2022 8:39 pm Change the Japanese heavy MG to this
3 cost
Type 99 light machine gun

than we need a new image for the light mg
@drejade
Remember how im making reskin of units?

I will try to do it in there
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by Stratego (dev) »

done by SS-Jericho, uos 5
Vinz91
Posts: 358
Joined: Thu Aug 26, 2021 2:51 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by Vinz91 »

Have you changed the sprite for the French MG into fm 24/29?
SS-Jericho
Posts: 96
Joined: Fri Mar 12, 2021 5:34 am

Re: Reform: MG changes suggestion IMPLEMENTED

Post by SS-Jericho »

There were actually 3 to be changed, forgot to mention the Italian MG
1. Japanese Heavy machine gun ---> Type 99

2. French MG ----> FM 24/29

3. Italian MG ---> Breda 30
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by Stratego (dev) »

SS-Jericho wrote: Wed Jun 01, 2022 4:33 pm There were actually 3 to be changed, forgot to mention the Italian MG
1. Japanese Heavy machine gun ---> Type 99

2. French MG ----> FM 24/29

3. Italian MG ---> Breda 30
ok i have renamed the italian too.
however the description is still not updated on either of these (see here the description on point #8: viewtopic.php?f=216&t=12801&p=138236).
also the wiki link is not set, i wrote you email about (howto is here: viewtopic.php?f=216&t=12800&p=138235)
Vinz91
Posts: 358
Joined: Thu Aug 26, 2021 2:51 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by Vinz91 »

The unit graphic design should also change I am not sure that sprite was well-understood.... Because there is already a fm 24/29 in the smg reskin drawing
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by Stratego (dev) »

where is that?
User avatar
DreJaDe
Posts: 2383
Joined: Sun May 12, 2019 10:19 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by DreJaDe »

Stratego (dev) wrote: Wed Jun 01, 2022 9:34 pm where is that?
I think he talking about the overhaul of the unit design of the aoww infantry which I have been suggesting (with his help in French units)
Stratego (dev)
Site Admin
Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: Reform: MG changes suggestion IMPLEMENTED

Post by Stratego (dev) »

i see, those are awesome but there was an open thing there about their cloth/uniform colors
(differing from in-game color schemes)
that need to be discussed there though.
Post Reply

Return to “Balancing discussions”