PRI#3 Power range(PR) more than 2 IMPLEMENTED

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Stratego (dev)
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PRI#3 Power range(PR) more than 2 IMPLEMENTED

Post by Stratego (dev) »

By my opinion PR 2 should be the most possible or i can agree with 3 PR for units that have 1 range and that one should be really expansive.
Why: unuts with PR 3 can annihilate whole armies, many buildings in one turn.

Right now units that can reach 3 power range or more:

Dwarf axeman - 3
Defender chevalier - 3
Defender sabrecore lancer - 3
Defender sabrecore rider - 4
Orc wyrm - 3, range 2
Ettin master - 3, range 3

Decisions: For dwarfs problem will dissapear when we remove trample from alchemist (except sabrecore rider).
Making Less area damage. Decrease base PR for ettin.
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Re: PRI#3 Power range(PR) more than 2

Post by Stratego (dev) »

makaw:
Power range issues:
Axeman of dwarves must not have default power range, only with rune it receves some
Sabrecore rider: this case is fine due to low speed of unit and that you unable to move it in carriers
Orcs: they are fine to have big power range but some changes to damage distribution in their aoe for them is in plans for magic update. It will affect both basic aoe of units and trample effect — both innate aoe and gained via spell will receive nerfs.
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Re: PRI#3 Power range(PR) more than 2

Post by Stratego (dev) »

i am not sure, what is the quick suggestion here?
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makazuwr32
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Re: PRI#3 Power range(PR) more than 2

Post by makazuwr32 »

No quick suggestions apart from removal of trample spell from alchemist and power range from axeman since that is how they should be.

Everything else will stay as it is up until i will find time to look onto exact values of aoe for each possible unit.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Re: PRI#3 Power range(PR) more than 2

Post by Stratego (dev) »

so far:
1. removal of trample spell from alchemist
2. remove power range from axeman

anything else is needed to change i can suggest quick change if Makaw have no time atm.
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makazuwr32
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Re: PRI#3 Power range(PR) more than 2

Post by makazuwr32 »

Nothing else.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Re: PRI#3 Power range(PR) more than 2

Post by Stratego (dev) »

ok, i ment to ask the players about if they need more in this topic or not. thanks!
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Re: PRI#3 Power range(PR) more than 2

Post by Stratego (dev) »

so far:
1. removal of trample spell from alchemist
2. remove power range from axeman

with this i set to accepted solution, please anyone object if it needs more.
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by makazuwr32 »

That along with recent changes we made recently to units with power range will be good enough.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Vladneral
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by Vladneral »

Axeman getting power range from tech only - is it a problem ?
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by makazuwr32 »

It is planned that way.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Vladneral
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by Vladneral »

Dwarf axeman have no base power range ALREADY. He get power range from tech and can get more from rune use also.
So without alchemist he should be fine for me.
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by Stratego (dev) »

He get power range from tech
u say: dwarf axeman sould not get range from that tech? shall i remove targeting to swarf axeman (of that tech) ?
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by Savra »

No, it's fine I believe is what he's saying.
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Re: PRI#3 Power range(PR) more than 2 ACCEPTED_SOLUTION

Post by Stratego (dev) »

IMPLEMENTED
Dwarven Alchemist has no trample spell now
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