PRI#2 Helicopters IMPLEMENTED

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diesel
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PRI#2 Helicopters IMPLEMENTED

Post by diesel »

PRI#2 Helicopters
Since they make more damage to land units as they should not - i think that because of damage calculation condition:
Choose max possible damage bonus.

Decision: So i think maybe make personal condition that avoid comparing with damage without bonuses

Or is it possible to make add damage from techs with multiply on 0,25 or something. Then just needed rework start damage and put correct damage bonus
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diesel
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Re: PR#2 Helicopters

Post by diesel »

The game is filling with copter spam, must be addressed!

Easy fix: no flyers in tc for any race
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makazuwr32
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Re: PR#2 Helicopters

Post by makazuwr32 »

We will make copters to be able to target flying units only with their default attack once we will find out how is it done.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Re: PR#2 Helicopters

Post by Stratego (dev) »

is here a suggestions to quick change?

i saw this on other topic:
helicopters removed from tc
is this good? and is this enough?
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diesel
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Re: PR#2 Helicopters

Post by diesel »

yes i condensed it on the other thread but cannot close this one sorry, vlad and i have offered our opinions - makazuwr can make the decisions :)
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Re: PR#2 Helicopters

Post by Stratego (dev) »

ok, waiting if Makaw likes it and if not he will suggest something else maybe.
any solution is accepted by me that is "quick".
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makazuwr32
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Re: PR#2 Helicopters

Post by makazuwr32 »

Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.

Can you do that?
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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makazuwr32
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Re: PR#2 Helicopters

Post by makazuwr32 »

Right.
Can you also change ornithopter unit of humans into fun unit who is available for all races? It will still be in tc like any other fun unit.

2 reasons for that:
1. To remove all flyers from tc apart from scouting glassy ones.
2. To add into aof actually some fun unit as reference to aos.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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DreJaDe
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Re: PR#2 Helicopters

Post by DreJaDe »

makazuwr32 wrote: Sun Apr 17, 2022 12:35 am Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.

Can you do that?
Isn't the "must be able to target only flying units" already doable....

This is already true for aow for AA units.
Stratego (dev)
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Re: PR#2 Helicopters

Post by Stratego (dev) »

"target only flying units"
sure, it is possible. with targeting setting.

so is this solution good for everyone?
Regarding helicopters and gyrocopters:
1. They must be removed from tc rooster
2. They must be able to target only flying units.
Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: PRI#2 Helicopters

Post by Stratego (dev) »

ok i set it to ACCEPTED_SOLUTION
goes into implementation in next 6-8 hours.
write here if u have extra ideas.
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Re: PRI#2 Helicopters IMPLEMENTED

Post by Stratego (dev) »

implemented
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