Rocket Artillery IMPLEMENTED

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samuelch
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Rocket Artillery IMPLEMENTED

Post by samuelch »

Multiple rocket launchers with low accuracy but huge damage. Good to deal a lot of units.
Midonik
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Re: Rocket Artillery

Post by Midonik »

We can use stats if katysha here:
Cost:3
Hp:25
Attack:15
Range:3
Action: 2
P armor:0
Bio armor:0
Speed:5
Sight:3
Accuary peanalty: 25%
Deal phisical damage.
OR
We cloud make it more like catapult-high range,power,but big accuary peanalty,area damage, and lower speed. I think we cloud keep two actions anyway. It cloud have bonus aganist buldings too.
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Midonik
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Re: Rocket Artillery

Post by Midonik »

*Katyusha
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Sunrise Samurai
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Re: Rocket Artillery

Post by Sunrise Samurai »

As an artillery, I think area damage is a good idea. Maybe a chemical dispersement variation could work nicely, doing area damage and poisoning anything it damages​.
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Midonik
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Re: Rocket Artillery

Post by Midonik »

As albitly?
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Sunrise Samurai
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Re: Rocket Artillery

Post by Sunrise Samurai »

As base attack. Give it area damage, like catapult, and poisoned weapon effect, like poison archer. It will deal damage and poison units in an area with it's basic attacks that way.
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Midonik
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Re: Rocket Artillery

Post by Midonik »

Hmmm... Its good idea,but wont it fit better for other race? When Geneva convenction became outdated :lol: ?
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Sunrise Samurai
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Re: Rocket Artillery

Post by Sunrise Samurai »

The Geneva convention went out of date the moment extraterrestrials invaded anywhere near earth. This sounds like humans pulling out some of the biological weaponry they outlawed using on each other just to gain an edge against the aliens.
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Midonik
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Re: Rocket Artillery

Post by Midonik »

If you prefer it,they can have chemical artillery,but I think that we cloud keep rocket one too. Mayby as huge range unit with big accuary penalty,as intercontinnental artillery.
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Sunrise Samurai
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Re: Rocket Artillery

Post by Sunrise Samurai »

Might work
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Midonik
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Re: Rocket Artillery

Post by Midonik »

So,lets talk here about rocket version,and I will create a new topic for chemical. (So we dont have to change topic name)

Stars for rocket artillery:
Cost:6
Hp: 15
Attack:15
Range:7
P armor and bio armor:0
Speed:3
Sight:4
Accuary peanalty:30%
Area damege range:2
It might have bonus aganist buldings.

We can make it diffrent-no accuary peanalty,but no area damege and mayby 2 actions or more attack.
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Sunrise Samurai
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Re: Rocket Artillery

Post by Sunrise Samurai »

Range 7? Might call it an ICBM launcher, not artillery :lol:
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Midonik
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Re: Rocket Artillery

Post by Midonik »

ICBM! That ms how intercontinnental missiles were called!
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Re: Rocket Artillery

Post by Midonik »

I thought of three types of rocket artillery:
ICBM: this topic
Mobile rocket artillery: stats similar to katyusha's
Rocket artillery (it should have some additions in name, but I can't think of a good one): like hotwizers-on ground, one movement, but rocket. Cheapest.
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