Blossom elves IMPLEMENTED

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Puppeteer12
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Blossom elves IMPLEMENTED

Post by Puppeteer12 » Sun Apr 10, 2022 10:03 pm

A skin pack I did a few months ago and never finished, probably will finish it in a later date.
Attachments
blossom town watch.png
blossom town watch.png (501 Bytes) Viewed 1653 times
blossom archer.png
blossom archer.png (636 Bytes) Viewed 1653 times
blossom fast Archer.png
blossom fast Archer.png (595 Bytes) Viewed 1653 times
blossom spearmen.png
blossom spearmen.png (600 Bytes) Viewed 1653 times
blossom shielder.png
blossom shielder.png (668 Bytes) Viewed 1653 times
blossom duelist.png
blossom duelist.png (982 Bytes) Viewed 1653 times
blossom hoplite.png
blossom hoplite.png (683 Bytes) Viewed 1653 times
A master of puppetry and manipulation, working from the shadows and holding some influence on many world leaders.

Bfkninja
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Re: Blossom elves

Post by Bfkninja » Tue Apr 12, 2022 1:35 am

Very cool, honestly I would love more skin packs

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DreJaDe
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Re: Blossom elves

Post by DreJaDe » Fri Apr 15, 2022 6:06 pm

Kinda works right?
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tree.png
tree.png (4.33 KiB) Viewed 1518 times

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diesel
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Re: Blossom elves

Post by diesel » Fri Apr 15, 2022 9:23 pm

i love the new trunks/roots... they deserve "Uproot" tech for movement xD

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Puppeteer12
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Re: Blossom elves

Post by Puppeteer12 » Sun May 01, 2022 7:45 am

Skins for marksmen, bola thrower and builder
Attachments
blossom bola thrower.png
blossom bola thrower.png (584 Bytes) Viewed 1394 times
blossom marksman.png
blossom marksman.png (748 Bytes) Viewed 1394 times
Blossom builder.png
Blossom builder.png (512 Bytes) Viewed 1394 times
A master of puppetry and manipulation, working from the shadows and holding some influence on many world leaders.

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Anchar
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Re: Blossom elves

Post by Anchar » Sun May 01, 2022 2:33 pm

They look like ice cream, I like it. But the latter can be slightly modified.

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Puppeteer12
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Re: Blossom elves

Post by Puppeteer12 » Mon May 02, 2022 6:41 am

Anchar wrote:
Sun May 01, 2022 2:33 pm
They look like ice cream, I like it. But the latter can be slightly modified.
She meant to have buns at the side of her head but didn't manage to get it to look good, here my other attempt to make a two buns.
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Drawing 255 (1).png
Drawing 255 (1).png (495 Bytes) Viewed 1336 times
A master of puppetry and manipulation, working from the shadows and holding some influence on many world leaders.

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DreJaDe
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Re: Blossom elves

Post by DreJaDe » Mon May 02, 2022 10:33 am

Adding it here
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outpost.png
outpost.png (1.5 KiB) Viewed 1319 times
parapet.png
parapet.png (1.54 KiB) Viewed 1319 times

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Anchar
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Re: Blossom elves

Post by Anchar » Mon May 02, 2022 3:43 pm

I meant something else. On the mantle, the edges of the team color create a strange illusion of volume.

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Anchar
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Re: Blossom elves

Post by Anchar » Mon May 02, 2022 3:45 pm

Also, the penultimate archer can have a narrower skirt, it seems to me.

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Orok
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Re: Blossom elves

Post by Orok » Sun May 29, 2022 3:55 pm

how cute they are, it will give a loving touch to the AoF, greetings!
From the shadows they call us for a better life.... Image

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Puppeteer12
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Re: Blossom elves

Post by Puppeteer12 » Tue Jul 12, 2022 6:35 pm

Decided I finished up the last few basic units and fixed the marksman dress, I got really lazy for the skirmishers design.
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huntress.png
huntress.png (737 Bytes) Viewed 998 times
skirmisher.png
skirmisher.png (628 Bytes) Viewed 998 times
blade dancer.png
blade dancer.png (658 Bytes) Viewed 998 times
shrine keeper.png
shrine keeper.png (621 Bytes) Viewed 998 times
shrine dog.png
shrine dog.png (377 Bytes) Viewed 998 times
A master of puppetry and manipulation, working from the shadows and holding some influence on many world leaders.

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Puppeteer12
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Re: Blossom elves

Post by Puppeteer12 » Fri Sep 16, 2022 4:34 am

Are these ready to release or do I need to add some more things.
A master of puppetry and manipulation, working from the shadows and holding some influence on many world leaders.

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makazuwr32
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Re: Blossom elves

Post by makazuwr32 » Fri Sep 16, 2022 7:32 am

I think it is ready but savra is too busy with stuff to work on skins as well...
I hope we will find someone who can focus on jsoning and putting skins into game.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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Stratego (dev)
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Re: Blossom elves

Post by Stratego (dev) » Tue Jan 03, 2023 7:40 am

i would love to put in, can u help me with
a) naming the images same as in game
b) checking if image size is the same?

also please send me all images in email in a zip file

thanks!

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Puppeteer12
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Re: Blossom elves

Post by Puppeteer12 » Tue Jan 03, 2023 10:44 pm

Sure
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DreJaDe
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Re: Blossom elves

Post by DreJaDe » Thu Jan 05, 2023 9:18 pm

Elven wall
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64_unit_elf_bld_wall.png
64_unit_elf_bld_wall.png (1.52 KiB) Viewed 183 times

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DreJaDe
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Re: Blossom elves

Post by DreJaDe » Fri Jan 06, 2023 12:02 am

Temple pf nature
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eton.png
eton.png (1.24 KiB) Viewed 173 times

Stratego (dev)
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Re: Blossom elves

Post by Stratego (dev) » Wed Jan 11, 2023 6:07 pm

drejade: nice images! putting in! please always make all building images into separate images - (normal and occupied) thanks!

Stratego (dev)
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Re: Blossom elves

Post by Stratego (dev) » Wed Jan 11, 2023 6:24 pm

DreJaDe wrote:
Fri Apr 15, 2022 6:06 pm
Kinda works right?
@DreJaDe

i wanted to put in this great tree for blossom elves but i saw it is already in as "enchanted tree" skinpack.
is this really the same? what should i do?

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DreJaDe
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Re: Blossom elves

Post by DreJaDe » Wed Jan 11, 2023 9:38 pm

Stratego (dev) wrote:
Wed Jan 11, 2023 6:24 pm
DreJaDe wrote:
Fri Apr 15, 2022 6:06 pm
Kinda works right?
@DreJaDe

i wanted to put in this great tree for blossom elves but i saw it is already in as "enchanted tree" skinpack.
is this really the same? what should i do?
Should be for blossom elves like for other buildings. I think its more fitting.

Stratego (dev)
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Re: Blossom elves

Post by Stratego (dev) » Thu Jan 12, 2023 6:51 am

i can not remove it from that "rare" pack as it was already published and used already.

i can make though all new buildings to be in same pack, as they are also that nice detailed as the original.

as the blossom units are not that polished to be in rare category imho
btw: can somone make a few polish touches on the blossom units? (now they mostly generated from current units and many details they had is kinda gone and being flat and white totally in some parts of units eg. chest part)

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