Balancing UdSSR Planes

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Huttensohn
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Balancing UdSSR Planes

Post by Huttensohn »

I have a question.
stealth aside, the au 27 is the best Russian fighter in the game. The mig 29 is a bit cheaper and has it's niche so those too are quite balanced, I think.

The mig 35 is strictly weaker also too defcoms higher up.
The su 30 is also strictly weaker and one defcom higher up.
The mig 31 is a good idea with it's higher Speed, but because of the stronger missile, the su 27 is the better choice
In my view, there is not a use for those three fighters.

I'd love to hear your thoughts on that.
The su57 has it's use as a stealth craft but still, weaker air go air missile. But maybe for balancing reason.
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Flakzwilling
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

Yes
Only nato planes are highly equipped with powerful aa and air to surface missiles while soviet Union or Russia doesn't have powerful weapons in game.
The fact is you mentioned mig 31 which carries nuclear missiles in reality but in game only waste light range aa and air to ground missiles.
It must carry Vympel r 37 air to air missiles which must have 10 range because in reality it has 150 to 400 km range. Also with kh-47m2 Kinzhal nuclear missiles which has range of 2000km while asmp missiles have 80-300km range.
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

Image


this is vympel r 37 missile.
when its resized it will be proper
Last edited by Flakzwilling on Tue Apr 04, 2023 7:38 am, edited 1 time in total.
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

it must have more range than French mica missile which is 6 tiles and 60km in real.
while r-37 Vympel missile has 400km range in real. in game it is more than 10
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

this missile is carried by
mig 31
su 57
mig 35
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

kh-47M2 kinzhal
nuclear missile for soviet fighters Mig 31, Su 57

it is just for balancing the game as western powers have such capabilities of having air launched nukes
when this image is made smaller it can fit in small buttons
I don't know the actual size of the slot so I didn't resize it

Image

"Harchie"
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

kh 47 m2 will have 15 range - 543 nuclear dmg - defcon 1
r 37 vympel will have 9 range and 28 damage - defcon 1
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

this is replaced version of before bigger lower quality image

Image
kh 47m2 missile

Image
r37 vympel
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Harchie Hirondo
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Re: Balancing UdSSR Planes

Post by Harchie Hirondo »

Unfortunately, I cannot view the image. :(
Could you please upload it elsewhere and send the link here?
Anyways, resizing images aren't recommended as their style would look different to the ones currently in game.
The image should have transparency and 64x64 in size.
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Stratego (dev)
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Re: Balancing UdSSR Planes

Post by Stratego (dev) »

Flakzwilling wrote: Thu Apr 06, 2023 3:27 pm this is replaced version of before bigger lower quality image

Image
kh 47m2 missile

Image
r37 vympel
these image are google email attachment images - will not be visible by us this way
Flakzwilling
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

in pc it is visible
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

If it is not visible i will send download link

https://mail.google.com/mail/u/0?ui=2&i ... _lgaeotaj1

r37 vympel - very long ranged anti air missile.
launch platform - su 57; mig 31;
defcon 1/2/3 : i dont know exactly because there are some confusion listed below
-
it is in designed 1980s
produced in 1985
tested 1989/1991/1994-1998
stopped testing in 1998
retested 2006
finished test 2018
in service at 2019
used in 2022

https://mail.google.com/mail/u/0?ui=2&i ... _lgaeot760

Kh 47 M2 Kinzhal - nuclear air launched ballistic missile.
launch platform - su 57; mig31
defcon 1
Last edited by Flakzwilling on Mon Apr 10, 2023 5:45 am, edited 1 time in total.
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

Harchie Hirondo wrote: Sat Apr 08, 2023 9:00 am Unfortunately, I cannot view the image. :(
Could you please upload it elsewhere and send the link here?
Anyways, resizing images aren't recommended as their style would look different to the ones currently in game.
The image should have transparency and 64x64 in size.
I cannot make exactly 64x64 i will make little smaller or bigger because while saving it automatically changes its properties. or i will remake the image by changing its angle in which i can balance the height
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Re: Balancing UdSSR Planes

Post by Flakzwilling »

i made it to 61x68 and 64x66 is it ok.☻
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