version 0.25b

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Stratego (dev)
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version 0.25b

Post by Stratego (dev) » Fri Nov 26, 2021 7:24 am

version 0.24b is published to Google Play!

when the other apps are going out there will be a little "promotion" to check the new alterantive too and in that we request many maps to be designed and sent to me for mimplementing.

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BrenoHenrique
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Re: version 0.25b

Post by BrenoHenrique » Fri Nov 26, 2021 11:52 pm

Well. the game is still incomplete missing the implementation of my work that I did this year and the completion of many things and problems. but I don't know why it was released. but you and the DEV so I won't be against your choice...
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Stratego (dev)
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Re: version 0.25b

Post by Stratego (dev) » Sat Nov 27, 2021 10:43 am

what is not implemented? i can put them in quickly.
it was published because we are lack of maps and i am hoping volunteering mapdesigners from the audience.

dont forget we published it as beta.

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BrenoHenrique
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Re: version 0.25b

Post by BrenoHenrique » Sat Nov 27, 2021 10:50 am

Stratego (dev) wrote:
Sat Nov 27, 2021 10:43 am
what is not implemented? i can put them in quickly.
it was published because we are lack of maps and i am hoping volunteering mapdesigners from the audience.

dont forget we published it as beta.
well all my reskins work. that I spent a lot of time working. some things Harchie asked for and some corrections I suggested to Harchie. well again it all depends on him. and i understand he is busy.
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Stratego (dev)
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Re: version 0.25b

Post by Stratego (dev) » Sat Nov 27, 2021 12:33 pm

all are reskins? if so even better i can put them in very quickly.
Just ask Harchie to approve your images and send me the approved ones and tell me which one is for which unit.
email me i can send the current unit image names so you can name yours with same name.

so i can help him put these in - only ask him to approve your images.

email me!

thanks!

daniel

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BrenoHenrique
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Re: version 0.25b

Post by BrenoHenrique » Sat Nov 27, 2021 4:46 pm

Stratego (dev) wrote:
Sat Nov 27, 2021 12:33 pm
all are reskins? if so even better i can put them in very quickly.
Just ask Harchie to approve your images and send me the approved ones and tell me which one is for which unit.
email me i can send the current unit image names so you can name yours with same name.

so i can help him put these in - only ask him to approve your images.

email me!

thanks!

daniel
Yes. yes, most are reskins. all were approved by you and harchie. well I will send the email
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Stratego (dev)
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Re: version 0.25b

Post by Stratego (dev) » Sat Nov 27, 2021 6:58 pm

first ask me the filenames so you can name the image files properly before sending.
thanks!

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BrenoHenrique
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Re: version 0.25b

Post by BrenoHenrique » Sat Nov 27, 2021 11:28 pm

Stratego (dev) wrote:
Sat Nov 27, 2021 6:58 pm
first ask me the filenames so you can name the image files properly before sending.
thanks!
well I will ask harchie to send it to you. he also has the images
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Stratego (dev)
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Re: version 0.25b

Post by Stratego (dev) » Wed Dec 01, 2021 11:17 am

uos already

New Units/Techs:
Arleigh Burke-class Destroyer
Gearing-class Destroyer
Kotlin-class Destroyer
Luda-class Destroyer
Sheffield-class Destroyer
Leahy-class Cruiser
Slava-class Cruiser
New Campaign:Korean War thanks to Harchie
New Campaign:Cupcake Campaign thanks to DreJade
New Maps:More Maps in the Hardened Steel and Spies Out Campaign
Change:ATGM infantries now have one to three attack range with a cost of three, while AT rocket infantries have a range of one and a cost of two
Change:AA Missile Teams now have an attack range of 3 but reduced damage against large aircrafts (e.g. bombers, transport)
Change:SAM Launcher systems and some other AA units now have a larger damage bonus against most aircrafts
Change:Many artillery units' miss chance got changed with most being more accurate but more costly
Change:SAM Launcher Bunker would have more attack range with a modified damage bonus but at a longer construction time
Change:Aircrafts and some other AA units can no longer attack missiles
Change:NATO and WTO Riflemen now have anti-personnel grenade too
Change:Transforming towns into cities are temporarily removed
Change:WZ-122 is now locked behind the Research Lab to acquire it
Change:Damage bonus of many units against megabuildings have been reduced
Change:NATO and WTO Riflemen have anti-personnel grenades now
Change:Some units are reskinned
Change:UH-60 Black Hawk and Eurocopter Tiger now have rotor animation
Fix:Mapeditor: TC Spawnpoints would now appear again in the buildlists

Stratego (dev)
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Re: version 0.25b

Post by Stratego (dev) » Tue Dec 07, 2021 7:51 pm

we have so far
2 maps in korean campaing - with nice new intro with images and nice data-tables
2 maps in Vietnam wr campaign - with nice new intro with images and nice data-tables

uos 5!

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