TODO for Publish: different in game UI CLOSED

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Stratego (dev)
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TODO for Publish: different in game UI CLOSED

Post by Stratego (dev) » Fri Jul 09, 2021 7:55 am

any idea if the current in-game UI is ok, or should be a different?

handicraftsman
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Re: TODO for Publish: different in game UI

Post by handicraftsman » Tue Jul 13, 2021 11:15 am

When sequentially enumerating units, missile silos are not selected.

There is a need to leave air defense systems in key areas, but I regularly want to exclude them from the sequential enumeration of units.

In other words. It is necessary to give the ability to enable / disable units from a sequential search.

Stratego (dev)
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Re: TODO for Publish: different in game UI

Post by Stratego (dev) » Tue Jul 13, 2021 1:45 pm

this is off topic.
you request a new feature.

this topic is about UI (buttons/backgrounds) appearance.

Stratego (dev)
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Re: TODO for Publish: different in game UI

Post by Stratego (dev) » Mon Sep 06, 2021 8:29 am

ok, i think AOW UI is ok for first publish - i close this topic.

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