Impossible to win map: Fictional maps /Ocean Conquest IMPLEMENTED

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xXalexc925Xx
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Impossible to win map: Fictional maps /Ocean Conquest IMPLEMENTED

Post by xXalexc925Xx »

Map failures

Age of fantasy
fictional maps

Ocean Conquest

The problem of this map is one very common in the old maps. Which is the uruck tent and as I said many times with the new mechanic of you need to study the technology of Mordor support to start recruit the unites and that consume min 6 turns. But the moats problem is the map don´t have any builder or the building to cloud do thish.
Stratego (dev)
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Re: Impossible to win map: Fictional maps /Ocean Conquest

Post by Stratego (dev) »

so it needs "Mordor support" techs to work?

so if i set it to be invented by dfefault it will be doable?
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Alexander82
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Re: Impossible to win map: Fictional maps /Ocean Conquest IMPLEMENTED

Post by Alexander82 »

it seems that the map requires both mordor support and some builders
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Stratego (dev)
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Re: Impossible to win map: Fictional maps /Ocean Conquest IMPLEMENTED

Post by Stratego (dev) »

i gave it mordor and changed the map to enable upgrades (as all uruks are upgrades)

i hope that is enough.
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