Impossible to win map: Fictional maps / Orcish Raid IMPLEMENTED

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xXalexc925Xx
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Impossible to win map: Fictional maps / Orcish Raid IMPLEMENTED

Post by xXalexc925Xx »

Map failures

Age of fantasy
fictional maps

Orcish Raid

The small flaw is that we start with a Uruk Tent, with the mechanics that you must study a technology to use that camp as a minimum until turn 9 that building is useless. My solution is changing that camp to an orcish camp. Because to have 3 stars you need to do in less of 21 turns. And lose at least 9 turns to start recruiting in the Uruk Tent.
Stratego (dev)
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Re: Impossible to win map: Fictional maps / Orcish Raid IMPLEMENTED

Post by Stratego (dev) »

fixed, thanks to Aweguy!
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