Hostile neutral faction:
Ogres- ancient empire
Infantry:
Ranged:Ogren grunt:
Trains: Ogren Garrison
Cost:2
Hp:25
Atk:11
Rng:1
Sight:4
Spd:3
Arm:1
P.arm:1
Res:50%
Standard bonus to buildings
Ogren Phalanx:
Cost:2
Trains: Ogren Garrison
Hp:20
Atk:9
Rng:2
Sight:4
Spd:3
Arm:1
P.arm:1
Res:50%
Standard bonus to cavalry
Ogren Enforcer:
Ogren Battleborn:
Ogren Centurian:
Cost:5
Trains: Ogren Garrison, palace
Hp:68
Atk:16
Rng:1
Sight:4
Spd:3
Arm:3
P.arm:5
Res:80%
Standard bonus to buildings.
Cavalry:Ogren Watchmen:
Ogren Arbilistmen:
Ogren Huntsmen:
Spell casters:Ogren Cavalier:
Ogren Warbringer:
Ogren Blood hunter:
Siege:Ogren warpreist:
Ogren Battle mage:
Ogren Spirit breaker:
Buildings:Black forge ram:
Nightingale Ballista:
I will fill in the rest later.Palace:
Ogren watchtower:
Black rock wall:
Ogren Garrison:
Ogden Guard house:
I'm debating whether or not they should be able to progress so not only do they grow in numbers but also techs though a forge.