Swamp tiles - IMPLEMENTED
Re: Swamp tiles
I make the transition as mud.
- Attachments
-
- Green_swamp2.png (14.83 KiB) Viewed 2589 times
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Swamp tiles
Looks good, now we need the ones that lead sideways and forward.
Wise, Might, Loyalty. Forever stands Warfell.
Re: Swamp tiles
I am also thinking about jungle tile. Similar to the forest tile that is not passable by mechanical unit. Just for ambient of thick jungle where the scaledfolks live.
- Lynx Shafir
- Posts: 1563
- Joined: Mon May 28, 2018 4:24 am
Re: Swamp tiles
Is ready?
Thy gave me a sword to pierce a lie,
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
Serrated edge for the deamon inside
A moment I'm torn between two tides,
But all I need, I bear inside
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
Re: Swamp tiles
Well, the only thing is ready is that box but not straight lines or sideways or whatever else is needed.
Wise, Might, Loyalty. Forever stands Warfell.
- General Brave
- Posts: 4662
- Joined: Thu Oct 19, 2017 3:12 am
- Location: The Four Point Military Academy.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Swamp tiles
Swamp tileset is in the game.
Requires now implementation of movement logic for units.
Moved to apropriate forum.
Requires now implementation of movement logic for units.
Moved to apropriate forum.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.