Humanity: Specops

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Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Humanity: Specops

Post by Badnorth »

Specops (Special Operations) Unit.
Has high armor on both types, high damage per turn and is immune to toxic, fire, poison, frost etc. This unit will replace the Specialized Suited Infantry as i think SSI does not have a good image. Might also have the Radar ability which reveals an the area around them for a short period of time. I.e it can see stealth units for 2 turns. Cooldown 4.
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