I just checked that Sorceress's Enhance Projectile has been lowered to petty +3 attack. What is more annoying is that after spending a lot of 15 turn for researching Arcane Power, it only gives +6 attack. Really.
So Leader to fix this issue please. Reinstate the Enhance Projectile buff into +6/8/10/12 like before.
Thanks.
Elven Sorceress Enhance Projectile To Reinstate
- Aral_Yaren
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Elven Sorceress Enhance Projectile To Reinstate
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...
- makazuwr32
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- Location: Moscow, Russia
Re: Elven Sorceress Enhance Projectile To Reinstate
It also gives +2×SP power base for up to +12 power base alas so no need for that extra attack (it is already in the game).
Side note:
Power base is minimal possible damage dealt by unit.
By default it is 1 but may be increased.
Elves will get +9 power base via techs once again (+3 per precision shot techs and fencing finesse techs) up to 10 power base and this spell will add +12 up to 22 power base and thus 22 minimal damage dealt (even if unit has like 30 attack and enemy has 1000000 armor you will have a guaranteed 22 damage in this case).
Side note:
Power base is minimal possible damage dealt by unit.
By default it is 1 but may be increased.
Elves will get +9 power base via techs once again (+3 per precision shot techs and fencing finesse techs) up to 10 power base and this spell will add +12 up to 22 power base and thus 22 minimal damage dealt (even if unit has like 30 attack and enemy has 1000000 armor you will have a guaranteed 22 damage in this case).
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
- Aral_Yaren
- Posts: 342
- Joined: Fri Nov 06, 2020 12:45 am
Re: Elven Sorceress Enhance Projectile To Reinstate
What is SP in Leader's (+2xSP Power Base)?
I have checked in ME for the result:
1. Lv. 3 Enhance Prohectile give +6 piercing attack
2. Casted on maxed Elven Archer it became 18+18 attack, so:
18 by default + 9 (Weaponsmith) + 3 (Precion Shot, next is PS) + 6 (Enhance Projectile, next is EP)
3. She dealt 6 damage to Dwarven Golden Ram, so to sum up how this Elven Archer's Power Base was, if it:
A. 3 (Preicision Shot) x 2 (EP) = 6 damage?
But normal attack (next is NA) does a minimal of 1 dmg, right? So should it be,
B. 1 (NA) + 3 (PS) + 2 (EP) = 6?
Or is there other correct calculation?
(Leader recently has also noted that attack power could be +12. How it can be so?)
I have checked in ME for the result:
1. Lv. 3 Enhance Prohectile give +6 piercing attack
2. Casted on maxed Elven Archer it became 18+18 attack, so:
18 by default + 9 (Weaponsmith) + 3 (Precion Shot, next is PS) + 6 (Enhance Projectile, next is EP)
3. She dealt 6 damage to Dwarven Golden Ram, so to sum up how this Elven Archer's Power Base was, if it:
A. 3 (Preicision Shot) x 2 (EP) = 6 damage?
But normal attack (next is NA) does a minimal of 1 dmg, right? So should it be,
B. 1 (NA) + 3 (PS) + 2 (EP) = 6?
Or is there other correct calculation?
(Leader recently has also noted that attack power could be +12. How it can be so?)
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Elven Sorceress Enhance Projectile To Reinstate
It seems like it does not work properly yet.
Will check later and fix one version after next.
SP is Spell Power.
Enchanted Projectiles spell must give +2×Ability power of caster (i alas more used to call it "Spell power" or "SP" in short) extra power base.
Proper calculation must be next:
NA + 3×PST (Precision Shot Tech Tier) + 2×SP.EP
NA = 1
PST = 0-3
SP.EP = 3-6 if casted
P. S.
Additional reason why it was changed down to +3-6 is that this spell affects throwers (for slinger and skirmishers +12 extra attack will be too much) and quick archer.
Will check later and fix one version after next.
SP is Spell Power.
Enchanted Projectiles spell must give +2×Ability power of caster (i alas more used to call it "Spell power" or "SP" in short) extra power base.
Proper calculation must be next:
NA + 3×PST (Precision Shot Tech Tier) + 2×SP.EP
NA = 1
PST = 0-3
SP.EP = 3-6 if casted
P. S.
Additional reason why it was changed down to +3-6 is that this spell affects throwers (for slinger and skirmishers +12 extra attack will be too much) and quick archer.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
Re: Elven Sorceress Enhance Projectile To Reinstate
Leave it +6 (max)
That pretty poweful buff curently. Especially for glade sentry(many actions form) and as was mention - slingers, skirmishers also get much power from that buff.
That pretty poweful buff curently. Especially for glade sentry(many actions form) and as was mention - slingers, skirmishers also get much power from that buff.
- makazuwr32
- Posts: 7830
- Joined: Tue Oct 17, 2017 9:29 am
- Location: Moscow, Russia
Re: Elven Sorceress Enhance Projectile To Reinstate
do not plan to change it.
only to fix bonus power base part.
only to fix bonus power base part.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.