Elven Sorceress Enhance Projectile To Reinstate

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Aral_Yaren
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Elven Sorceress Enhance Projectile To Reinstate

Post by Aral_Yaren »

I just checked that Sorceress's Enhance Projectile has been lowered to petty +3 attack. What is more annoying is that after spending a lot of 15 turn for researching Arcane Power, it only gives +6 attack. Really.

So Leader to fix this issue please. Reinstate the Enhance Projectile buff into +6/8/10/12 like before.

Thanks.
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makazuwr32
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Re: Elven Sorceress Enhance Projectile To Reinstate

Post by makazuwr32 »

It also gives +2×SP power base for up to +12 power base alas so no need for that extra attack (it is already in the game).

Side note:
Power base is minimal possible damage dealt by unit.
By default it is 1 but may be increased.
Elves will get +9 power base via techs once again (+3 per precision shot techs and fencing finesse techs) up to 10 power base and this spell will add +12 up to 22 power base and thus 22 minimal damage dealt (even if unit has like 30 attack and enemy has 1000000 armor you will have a guaranteed 22 damage in this case).
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Aral_Yaren
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Re: Elven Sorceress Enhance Projectile To Reinstate

Post by Aral_Yaren »

What is SP in Leader's (+2xSP Power Base)?

I have checked in ME for the result:

1. Lv. 3 Enhance Prohectile give +6 piercing attack

2. Casted on maxed Elven Archer it became 18+18 attack, so:

18 by default + 9 (Weaponsmith) + 3 (Precion Shot, next is PS) + 6 (Enhance Projectile, next is EP)

3. She dealt 6 damage to Dwarven Golden Ram, so to sum up how this Elven Archer's Power Base was, if it:

A. 3 (Preicision Shot) x 2 (EP) = 6 damage?

But normal attack (next is NA) does a minimal of 1 dmg, right? So should it be,

B. 1 (NA) + 3 (PS) + 2 (EP) = 6?

Or is there other correct calculation?

(Leader recently has also noted that attack power could be +12. How it can be so?)
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makazuwr32
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Re: Elven Sorceress Enhance Projectile To Reinstate

Post by makazuwr32 »

It seems like it does not work properly yet.
Will check later and fix one version after next.

SP is Spell Power.

Enchanted Projectiles spell must give +2×Ability power of caster (i alas more used to call it "Spell power" or "SP" in short) extra power base.

Proper calculation must be next:
NA + 3×PST (Precision Shot Tech Tier) + 2×SP.EP
NA = 1
PST = 0-3
SP.EP = 3-6 if casted

P. S.
Additional reason why it was changed down to +3-6 is that this spell affects throwers (for slinger and skirmishers +12 extra attack will be too much) and quick archer.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Vladneral
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Re: Elven Sorceress Enhance Projectile To Reinstate

Post by Vladneral »

Leave it +6 (max)
That pretty poweful buff curently. Especially for glade sentry(many actions form) and as was mention - slingers, skirmishers also get much power from that buff.
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makazuwr32
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Re: Elven Sorceress Enhance Projectile To Reinstate

Post by makazuwr32 »

do not plan to change it.
only to fix bonus power base part.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader
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