Problem here is that these 2 updates ARE CRITICALLY REQUIRED FOR: ELVES (magic, buildings), UNDEADS (magic, buildings), DWARVES (magic, buildings), SCALEFOLKS (buildings) — to actually achieve proper balance.Stratego (dev) wrote: ↑Tue Apr 12, 2022 2:49 pmi must say veto to that.makazuwr32 wrote: ↑Tue Apr 12, 2022 10:43 am I would prefer to postpone any other balancing issues fixing up to buildings and magic updates.
we MUST make balance with these short updates.
also off topic again.
please open new topic dont answer here.
For example can't implement magic of dwarves right now one way that is planned for magic update without properly updating magic system for all other races. And making them for example with different values will just result in double/triple/quadruple work later on.
Right now we can't implement about 80% of planned balancing changes for them EXACTLY BECAUSE IT WILL MAKE THEM IN CURRENT SITUATION MORE OP without proper update for other races.
Update to all buildings and siege we can't limit to dwarves or scalefolks without touching for example elves or undeads who are weakest ones in terms of siege and buildings. We must update all 6 races at once.
And those small balance changes will not make things for us easier to balance.
You know how many times did i change concept of buildings update just because of these small changes during last 12 months? More than 250 times! And rethinking everything and relooking onto plan regarding new changes requires for me actually at least 3 whole days. And i am not counting time i am using to balance thing regarding your requests.
I am not joking that any "balancing changes" related to melee units and siege units delays development of buildings update by at least 3 days.
Alas i must say that:
It does not mean that we must completely abandon balancing of the game and concentrate on buildings update.
I am saying that some things like for example changes to orcish magic (i have saw complaints about that for last year at least 80 times) can't be made right now without magic update since it will make them only more op instead. And i do not want to change them now, than change them again 2 updates later, than again 5 updates later, than 7 updates later, etc, etc, again and again, and again last (if it will be last?) during magic update. It is more wise to change them once and only during magic update instead of changing them over and over.
It is not constructive from developer view.
If you use veto in this case than development actually will be frozen. Just because i can't work on simply rebalancing things planned for major updates to current situation — it will require 2-6 months from me to work on them non-stop with abandoning my real life work. Or if without abandoning real life work than 12-36 months.