English late knights
English late knights
Right now england owns the warhanmer version of the late kinght
Late knight (default-medieval era)
Cost 6
Hp 70
Attack 16
Range 1
Armor 5/2
Sight 5
Speed 5
Heal bonus 1.5
+50% vs heavy cavalry, infantry(not anti-mounted infantry)
+100% vs heavy armored infantry
Late knights have the "IS_DIE_HARD" chatacteristic so its harder to kill
Right now, is the most powerfull unit (and it makes sense) on the game
Can 2 shots kill almost any infantry unit and artillery
Spearmen have it hard to deal with and takes 6 strikes to kill them...
I will nerf this unit...
@Squirrel5555 made the sprite idk if it has be changed...could u post the image please?
Late knight (default-medieval era)
Cost 6
Hp 70
Attack 16
Range 1
Armor 5/2
Sight 5
Speed 5
Heal bonus 1.5
+50% vs heavy cavalry, infantry(not anti-mounted infantry)
+100% vs heavy armored infantry
Late knights have the "IS_DIE_HARD" chatacteristic so its harder to kill
Right now, is the most powerfull unit (and it makes sense) on the game
Can 2 shots kill almost any infantry unit and artillery
Spearmen have it hard to deal with and takes 6 strikes to kill them...
I will nerf this unit...
@Squirrel5555 made the sprite idk if it has be changed...could u post the image please?
Re: English late knights
This'll be a cool unit .
Die hard..I don't see any passive like that in Aos/aof
Seems like a good ability to have for heavy units.
Die hard..I don't see any passive like that in Aos/aof
Seems like a good ability to have for heavy units.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: English late knights
look for specunitaction on modder lounge subforumQuadrupoleStrat wrote: ↑Tue Aug 04, 2020 3:30 pm This'll be a cool unit .
Die hard..I don't see any passive like that in Aos/aof
Seems like a good ability to have for heavy units.
there are more of this special characteristics some unit could have...
Re: English late knights
I know.
When i was studying modding I roamed modder lounge.
When i was studying modding I roamed modder lounge.
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: English late knights
the new stats
Cost 6
Hp 73
Attack 16
Range 1
Armor 4/2
Sight 5
Speed 5
Heal bonus 1.5
+50% vs heavy cavalry, infantry(not anti-mounted infantry)
+75% vs heavy armored infantry
mmh, its still very powerfull...but is ok for now, after some tests i can change it...
the good thing is that is not that good against structures...so there is a way to stop it and the artillery isnt that op like aos some time ago...
Cost 6
Hp 73
Attack 16
Range 1
Armor 4/2
Sight 5
Speed 5
Heal bonus 1.5
+50% vs heavy cavalry, infantry(not anti-mounted infantry)
+75% vs heavy armored infantry
mmh, its still very powerfull...but is ok for now, after some tests i can change it...
the good thing is that is not that good against structures...so there is a way to stop it and the artillery isnt that op like aos some time ago...
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English late knights
sorry didnt see this post lol
- Attachments
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- 15th English Warhammer Knight.png (2.27 KiB) Viewed 1230 times
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- 15th English Knights.png (2.94 KiB) Viewed 1230 times
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Re: English late knights
Wow should i add them both for english?
In sake of variety
In sake of variety
- Squirrel5555
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Re: English late knights
idk, France also has two kinds, lance and warhammer. Lance is anti-infantry, while warhammer is anti-heavy. I think we could have both, they fulfil different roles
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Re: English late knights
If they borh are aviable fpr every faction, wich one should be a default unit? Or both of them should be?
Re: English late knights
Do you think it's a good idea to cut off that health maybe by 50% then make them have an ability of dismounting when they die.
What I mean in logical terms, they would spawn dismounted knights with same weapon when they die.
Or
Just add a dismount and mount ability for every cavalry like add trains horse and heavy infantry to become knights. Well, this one is just wild suggestion.
What I mean in logical terms, they would spawn dismounted knights with same weapon when they die.
Or
Just add a dismount and mount ability for every cavalry like add trains horse and heavy infantry to become knights. Well, this one is just wild suggestion.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English late knights
huh, the dismount on death idea is really cool. But I will have to make sprites for all 4 versions
I'll wait to see if l4cus approves, if he does I'll get to work.
Stats will need to get lowered though. Maybe this can be what the "die hard" effect does? This will be very cool
I'll wait to see if l4cus approves, if he does I'll get to work.
Stats will need to get lowered though. Maybe this can be what the "die hard" effect does? This will be very cool
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Re: English late knights
Ohh, that's also a good one.Squirrel5555 wrote: ↑Sun Aug 09, 2020 8:05 am huh, the dismount on death idea is really cool. But I will have to make sprites for all 4 versions
I'll wait to see if l4cus approves, if he does I'll get to work.
Stats will need to get lowered though. Maybe this can be what the "die hard" effect does? This will be very cool
Re: English late knights
"DIE_HARD" - Unit cannot die unless on 1 HP
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
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Re: English late knights
I mean a new type of effect that would cause dismounted knights to drop on death
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Re: English late knights
Sounds cool
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
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Re: English late knights
Also die hard could be used for units that were known to fight to the last, for example the Papal Guard
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Re: English late knights
Ok, then lets start this:DreJaDe wrote: ↑Sun Aug 09, 2020 6:05 am Do you think it's a good idea to cut off that health maybe by 50% then make them have an ability of dismounting when they die.
What I mean in logical terms, they would spawn dismounted knights with same weapon when they die.
Or
Just add a dismount and mount ability for every cavalry like add trains horse and heavy infantry to become knights. Well, this one is just wild suggestion.
1 mounted knights arlor was very heavy, at battle of agincourt (maybe i ma wrong) english longbows shooted down the french cavalry, the dismounted knights had no oportunities and could even stand up. Wbat i mean is that if a mounted knight drops from his horse, is a dead man.
2 make a foot knight appear when dies is pretty easy, judt make a transformation to foot knights instead of the corpses, the problems is that late knights is already the most powerfull unit in game, cut their health would make it worse than foot knights and it doesnt make sense, and if we give him that ability without cutting their health, then their cost would rise too much and it wouldnt be viabld.
3 by the same reason not all cavalry units will be able to dismount, only mounted infantry and som others special units (dragons, mounted carbiners,etc) heavy cavalry dismounted would be very slow and an easy target.
I dont think is a good idea, it would make the game very hard to balance...
- Squirrel5555
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Re: English late knights
Agincourt happened because the French knights charged across a muddy field, got slowed down considerably, and shot to pieces from every angle, so Im not sure if it is a great example
But yeah, you are right, might be hard to balance, lets forget it
But yeah, you are right, might be hard to balance, lets forget it
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Re: English late knights
I wasnt that wrong after all, i though i was talking about another bsttle...jejeje...Squirrel5555 wrote: ↑Sun Aug 09, 2020 12:23 pm Agincourt happened because the French knights charged across a muddy field, got slowed down considerably, and shot to pieces from every angle, so Im not sure if it is a great example
But yeah, you are right, might be hard to balance, lets forget it
- Gral.Sturnn
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Re: English late knights
Eitherway the armor of the knights we have is way more potent that the armor in agincourt
~Gral.Sturnn
Re: English late knights
Idk what u mean, but yeah, it is way better
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: English late knights
agincourt knights had older armor than the ones we have in game xd
~Gral.Sturnn
Re: English late knights
yeah u r right, should i rise its PArmor?