Ottoman War elephant
Ottoman War elephant
A war elephant is an elephant that is trained and guided by humans for combat. The war elephant's main use was to charge the enemy, breaking their ranks and instilling terror. Elephantry are military units with elephant-mounted troops.
https://www.google.com/url?sa=t&source= ... CFbvsUdhAx
Also we could add techs for elephants in the stables called
Bladed tusks (more melee dmg like bayonet tech)
Armored Elephants (more armor)
Tough hide (more health)
Idea : Sirpat
https://www.google.com/url?sa=t&source= ... CFbvsUdhAx
Also we could add techs for elephants in the stables called
Bladed tusks (more melee dmg like bayonet tech)
Armored Elephants (more armor)
Tough hide (more health)
Idea : Sirpat
Last edited by Badnorth on Sun Jun 07, 2020 9:42 am, edited 1 time in total.
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Re: 16th War elephant
Cost: 7
War elephant
Stables
Hp: 142
Att: 18
Spd: 2
Armor: 2/2
Sight: 6
Ability:
Shoot (range 4)(Dmg 10)
Elephants,mounted
Bonuses:
100% infantry
100% Mounted
300% buildings/Fortifications/Mega
War elephant
Stables
Hp: 142
Att: 18
Spd: 2
Armor: 2/2
Sight: 6
Ability:
Shoot (range 4)(Dmg 10)
Elephants,mounted
Bonuses:
100% infantry
100% Mounted
300% buildings/Fortifications/Mega
- Attachments
-
- War elephant.png (2.4 KiB) Viewed 1590 times
Last edited by Badnorth on Sat Jun 06, 2020 9:27 am, edited 3 times in total.
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- Maxbirykov2004
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Re: 16th War elephant
Amm, War elephants, at renaissance...
Ok, but they will be useless, because they are expensive, and them easy to kill using simple artillery or just musket...
+they used only at Asian armies...
Ok, but they will be useless, because they are expensive, and them easy to kill using simple artillery or just musket...
+they used only at Asian armies...
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Re: 16th War elephant
Hm you got a point there
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Re: 16th War elephant
Okay I updated the stats cheaper,More health to last on battle longer.Maxbirykov2004 wrote: ↑Sat Jun 06, 2020 9:01 am Amm, War elephants, at renaissance...
Ok, but they will be useless, because they are expensive, and them easy to kill using simple artillery or just musket...
+they used only at Asian armies...
Also this elephant is in the Renaissance it has mounted musket infantry
So it is basically a ranged tank
But is vulnerable to Gunpowder units but will last enough shots to stay alive
Also it counters infantry/Mounted and Buildings so it won't be useless
And also protects TC much longer than other units.
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Re: 16th War elephant
This could be for otoman and indians.
The first one is confirmed, the second one not, but maybe in the future
The first one is confirmed, the second one not, but maybe in the future
Re: 16th War elephant
So what should I change here for the ottomans?
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Re: 16th War elephant
The uniform, and the arm. It should be a light small cannon from 15-16th century
Re: 16th War elephant
Roger I will do it.....tommorow morning
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Re: 16th War elephant
Like this? Its wielding an abus Hand cannon so Consider it siege so I made only 2 riders
But the elephant has thick Cloth armor and Bladed tusks and the 2 riders are plate armored.
Ability:
Shoot Handcannon
- Attachments
-
- Ottoman War elephant.png (2.83 KiB) Viewed 1547 times
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Re: 16th War elephant
What's the size of the sprite?
Re: 16th War elephant
Thats a oversized 69x79 cuz it looked bad on 64×64
This is 64×64
This is 64×64
- Attachments
-
- Ottoman War elephant.png (2.82 KiB) Viewed 1542 times
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Re: 16th War elephant
Mmh, maybe only 1 elephant...cheaper but lower stats
And the elephant should be bigger. Right now its tge same as a cav unit
And the elephant should be bigger. Right now its tge same as a cav unit
Re: Ottoman War elephant
Elephant Fear
Aura: - 4 damage - 2 Speed to Mounted (except elephant type cavalry)
Aura range: 2
**************
Ottoman War elephant
Cost: 6
Stables
Hp: 102 (11 shots from a regular musket)
Att: 18
Spd: 2 ( 3 on roads )
Armor: 2/2
Sight: 5
Rng: 1
Heal bonus: 2.0
Ability:
Shoot handcannon
Elephants,Mounted,Gunner.
Bonuses:
100% Buildings
100% Mounted
100% Infantry
200% Fortifications
200% Mega Buildings (cant really take down large buildings)
Aura: - 4 damage - 2 Speed to Mounted (except elephant type cavalry)
Aura range: 2
**************
Ottoman War elephant
Cost: 6
Stables
Hp: 102 (11 shots from a regular musket)
Att: 18
Spd: 2 ( 3 on roads )
Armor: 2/2
Sight: 5
Rng: 1
Heal bonus: 2.0
Ability:
Shoot handcannon
Elephants,Mounted,Gunner.
Bonuses:
100% Buildings
100% Mounted
100% Infantry
200% Fortifications
200% Mega Buildings (cant really take down large buildings)
- Attachments
-
- Ottoman
- War elephant.png (3.43 KiB) Viewed 1538 times
Last edited by Badnorth on Wed Jun 10, 2020 5:22 am, edited 5 times in total.
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Re: 16th War elephant
Elephants should have Double damage to infantry and Cavalry because of the LARGE tusks
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Re: Ottoman War elephant
@L4cus Grall.Sturnn Maxbirykov2004
Any thoughts?
Any thoughts?
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Re: Ottoman War elephant
Against buildings, infantry and cav...
- Gral.Sturnn
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- Maxbirykov2004
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Re: Ottoman War elephant
I know, in India always used elegants, and in ottoman empire they was... but i don't have ideas...
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- Vārimathras Ashegūl
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Re: Ottoman War elephant
Elephant Fear
Aura: - 4 damage - 2 Speed to Mounted (except elephant type cavalry)
Aura range: 2
----------------------
War drum
Aura: 1+ Spd 4+ Damage bonus to nearby allies.
Aura range: 4
**************
Ottoman Elephant Drummer
Cost: 8
Stables
Hp: 102
Att: 16
Spd: 2 ( 3 on roads )
Armor: 2/2
Sight: 5
Heal bonus: 2.0
Bonuses:
100% Buildings
100% Mounted
100% Infantry
200% Fortifications
200% Mega Buildings
Aura: - 4 damage - 2 Speed to Mounted (except elephant type cavalry)
Aura range: 2
----------------------
War drum
Aura: 1+ Spd 4+ Damage bonus to nearby allies.
Aura range: 4
**************
Ottoman Elephant Drummer
Cost: 8
Stables
Hp: 102
Att: 16
Spd: 2 ( 3 on roads )
Armor: 2/2
Sight: 5
Heal bonus: 2.0
Bonuses:
100% Buildings
100% Mounted
100% Infantry
200% Fortifications
200% Mega Buildings
- Attachments
-
- Elephant drummer.png (3.25 KiB) Viewed 1445 times
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