Artillery
Artillery
This is just a list of ideas
-handcannoneer
-medieval cannon
-falconet
-mortar
-obus
-culverin
-demicannon
-fixed artilery
-swivel gun
-field artillery
-cavalry artillery
-cannon
-howitzer
-bombard
Carronade will be a tech to improve ships attack and accuary
-handcannoneer
-medieval cannon
-falconet
-mortar
-obus
-culverin
-demicannon
-fixed artilery
-swivel gun
-field artillery
-cavalry artillery
-cannon
-howitzer
-bombard
Carronade will be a tech to improve ships attack and accuary
Last edited by L4cus on Sat Apr 18, 2020 1:41 am, edited 2 times in total.
Re: Artillery
I was thinking on different types of ammunitions like spells for some artillery pices
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect
U enables them with techs
Some ships could get it too
How to implement it? Just spells?
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect
U enables them with techs
Some ships could get it too
How to implement it? Just spells?
Re: Artillery
Well spells are the best ways, I think.L4cus wrote: ↑Fri Apr 17, 2020 6:59 am I was thinking on different types of ammunitions like spells for some artillery pices
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect
U enables them with techs
Some ships could get it too
How to implement it? Just spells?
- Maxbirykov2004
- Posts: 1022
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- Location: Belarus
Re: Artillery
I draw this cannon, so... i think it's ugly, but i don't have talent, +could somebody who know how draw people, draw crew of cannon... +can someone resize it to bigger size...
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- Little Cannon.png (581 Bytes) Viewed 1611 times
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Re: Artillery
Oh it looks pretty good. I am pretty bad making these stuffs...
Any idea about stats?
Any idea about stats?
- Maxbirykov2004
- Posts: 1022
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Artillery
I think it's too big, hmm i see it before here (use translater)
https://ru-wikipedia-org.turbopages.org ... 0%BA%D0%B0
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- Maxbirykov2004
- Posts: 1022
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Artillery
Hmm, unicorn and ornager Russian artillery, they are good ideas
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Re: Artillery
Wow, that is really cool. Could u add some artillery crew?
Re: Artillery
I had to resize the cannon,it was too large..artillery crew couldn't fit.
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Re: Artillery
Ok, the crew must look more medieval. Also the cannon shouldnt have wheelsQuadrupoleStrat wrote: ↑Fri Jul 31, 2020 2:05 am I had to resize the cannon,it was too large..artillery crew couldn't fit.
Re: Artillery
?
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Re: Artillery
Nice!
For the packed version maybe the cannon dismounted and some kind of cart to carry the cannon
For the packed version maybe the cannon dismounted and some kind of cart to carry the cannon
Re: Artillery
What? How?
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Re: Artillery
Q?
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Re: Artillery
One horse is ok, add the crew to the packed version please
Re: Artillery
Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.
1 horse = 1 crew member
The current one was already ok if u ask me.
1 horse = 1 crew member
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Re: Artillery
That's one large bombard
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
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Re: Artillery
I think they'll just add weight to THE horses
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Re: Artillery
The crew was supossed to be one next to the cannon and the other next to the horse so one will guide the horse, but he is not mounted.QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:59 am That's one large bombard
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
Re: Artillery
I am so sorry, i am not that good explaining myself in english(i am practicing so i can improve)QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:56 am Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.
1 horse = 1 crew member
Re: Artillery
SureL4cus wrote: ↑Fri Jul 31, 2020 2:29 pmThe crew was supossed to be one next to the cannon and the other next to the horse so one will guide the horse, but he is not mounted.QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:59 am That's one large bombard
It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
Lol its okay,English isn't also my native language.L4cus wrote: ↑Fri Jul 31, 2020 2:30 pmI am so sorry, i am not that good explaining myself in english(i am practicing so i can improve)QuadrupoleStrat wrote: ↑Fri Jul 31, 2020 4:56 am Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.
1 horse = 1 crew member
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Re: Artillery
Such a great image! Thanks!