Artillery

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L4cus
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Artillery

Post by L4cus »

This is just a list of ideas
-handcannoneer
-medieval cannon
-falconet
-mortar
-obus
-culverin
-demicannon
-fixed artilery
-swivel gun
-field artillery
-cavalry artillery
-cannon
-howitzer
-bombard

Carronade will be a tech to improve ships attack and accuary
Last edited by L4cus on Sat Apr 18, 2020 1:41 am, edited 2 times in total.
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L4cus
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Re: Artillery

Post by L4cus »

I was thinking on different types of ammunitions like spells for some artillery pices
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect


U enables them with techs
Some ships could get it too

How to implement it? Just spells?
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DreJaDe
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Re: Artillery

Post by DreJaDe »

L4cus wrote: Fri Apr 17, 2020 6:59 am I was thinking on different types of ammunitions like spells for some artillery pices
Round shot: the basic
Chainshot: low damage, slow down enemy ships
Canister shot: low damage, area dammage
Explosive ammunition: not defined effect


U enables them with techs
Some ships could get it too

How to implement it? Just spells?
Well spells are the best ways, I think.
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Maxbirykov2004
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Re: Artillery

Post by Maxbirykov2004 »

I draw this cannon, so... i think it's ugly, but i don't have talent, +could somebody who know how draw people, draw crew of cannon... +can someone resize it to bigger size...
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DreJaDe
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Re: Artillery

Post by DreJaDe »

Here, a big as* bombard!!
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L4cus
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Re: Artillery

Post by L4cus »

Oh it looks pretty good. I am pretty bad making these stuffs...
Any idea about stats?
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Maxbirykov2004
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Re: Artillery

Post by Maxbirykov2004 »

DreJaDe wrote: Fri May 15, 2020 12:02 am Here, a big as* bombard!!
I think it's too big, hmm i see it before here (use translater)
https://ru-wikipedia-org.turbopages.org ... 0%BA%D0%B0
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Maxbirykov2004
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Re: Artillery

Post by Maxbirykov2004 »

L4cus wrote: Fri May 15, 2020 2:58 am Oh it looks pretty good. I am pretty bad making these stuffs...
Any idea about stats?
Hmm, unicorn and ornager Russian artillery, they are good ideas
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Badnorth
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Re: Artillery

Post by Badnorth »

DreJaDe wrote: Fri May 15, 2020 12:02 am Here, a big as* bombard!!
L4cus ?
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L4cus
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Re: Artillery

Post by L4cus »

Wow, that is really cool. Could u add some artillery crew?
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Badnorth
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Re: Artillery

Post by Badnorth »

I had to resize the cannon,it was too large..artillery crew couldn't fit.
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L4cus
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Re: Artillery

Post by L4cus »

QuadrupoleStrat wrote: Fri Jul 31, 2020 2:05 am I had to resize the cannon,it was too large..artillery crew couldn't fit.
Ok, the crew must look more medieval. Also the cannon shouldnt have wheels
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Badnorth
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Re: Artillery

Post by Badnorth »

?
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L4cus
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Re: Artillery

Post by L4cus »

Nice!
For the packed version maybe the cannon dismounted and some kind of cart to carry the cannon
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Badnorth
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Re: Artillery

Post by Badnorth »

What? How?
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Badnorth
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Re: Artillery

Post by Badnorth »

Q?
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L4cus
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Re: Artillery

Post by L4cus »

One horse is ok, add the crew to the packed version please
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Badnorth
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Re: Artillery

Post by Badnorth »

Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.

1 horse = 1 crew member
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Re: Artillery

Post by Badnorth »

That's one large bombard

It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
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Badnorth
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Re: Artillery

Post by Badnorth »

I think they'll just add weight to THE horses
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L4cus
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Re: Artillery

Post by L4cus »

QuadrupoleStrat wrote: Fri Jul 31, 2020 4:59 am That's one large bombard

It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
The crew was supossed to be one next to the cannon and the other next to the horse so one will guide the horse, but he is not mounted.
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L4cus
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Re: Artillery

Post by L4cus »

QuadrupoleStrat wrote: Fri Jul 31, 2020 4:56 am Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.

1 horse = 1 crew member
I am so sorry, i am not that good explaining myself in english(i am practicing so i can improve)
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Badnorth
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Re: Artillery

Post by Badnorth »

L4cus wrote: Fri Jul 31, 2020 2:29 pm
QuadrupoleStrat wrote: Fri Jul 31, 2020 4:59 am That's one large bombard

It definitely needs 2 horses to pull it.
Crew members doesn't always need to be on horses..they also walk and the horses will slowly pull a big bombard.
The crew was supossed to be one next to the cannon and the other next to the horse so one will guide the horse, but he is not mounted.
Sure
L4cus wrote: Fri Jul 31, 2020 2:30 pm
QuadrupoleStrat wrote: Fri Jul 31, 2020 4:56 am Pls b more specific next time to avoid time consuming reworks.
The current one was already ok if u ask me.

1 horse = 1 crew member
I am so sorry, i am not that good explaining myself in english(i am practicing so i can improve)
Lol its okay,English isn't also my native language.
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L4cus
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Re: Artillery

Post by L4cus »

Such a great image! Thanks!
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