English units
Re: English units
Strongest militiamen among the militias
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Re: English units
Petard
Cost: 3
Trainable at: TC
Hp: 20
Att: 25
Spd: 3
Armor: 0/1
Power range: 1
Sight: 5
Active effects: Kamikaze ( First attack the unit dies )
Bonuses:
100% Structures,Factories
300% Walls,Barricades,Bunkers
500% Mega Buildings
Cost: 3
Trainable at: TC
Hp: 20
Att: 25
Spd: 3
Armor: 0/1
Power range: 1
Sight: 5
Active effects: Kamikaze ( First attack the unit dies )
Bonuses:
100% Structures,Factories
300% Walls,Barricades,Bunkers
500% Mega Buildings
- Attachments
-
- Petard.png (1.57 KiB) Viewed 1618 times
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Minutemen:
Bad name for them, only applies to American revolutionaries, and they fought against the English.
Something more generic such as musket milita would be better, available from the start I guess?
I am starting a new topic for milita available to everyone, this is getting a bit messy
Bad name for them, only applies to American revolutionaries, and they fought against the English.
Something more generic such as musket milita would be better, available from the start I guess?
I am starting a new topic for milita available to everyone, this is getting a bit messy
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Re: English units
Musket was used since 16th century, in other words not from the vrry start.
Pike militia and pike levies could be trainable from the start. I made stats for them, and posted them at generic units topic. There are some other units dont have stats
Pike militia and pike levies could be trainable from the start. I made stats for them, and posted them at generic units topic. There are some other units dont have stats
Re: English units
Musket was used since 16th century, in other words not from the vrry start.
Pike militia and pike levies could be trainable from the start. I made stats for them, and posted them at generic units topic. There are some other units dont have stats or sprites
Pike militia and pike levies could be trainable from the start. I made stats for them, and posted them at generic units topic. There are some other units dont have stats or sprites
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: English units
New name : Privateer??Squirrel5555 wrote: ↑Thu Jun 18, 2020 11:41 am Minutemen:
Bad name for them, only applies to American revolutionaries, and they fought against the English.
Something more generic such as musket milita would be better, available from the start I guess?
I am starting a new topic for milita available to everyone, this is getting a bit messy
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Money courier
Cost: 2
Trainable at: TC
Hp: 18
Att: 0
Spd: 4
Armor: 0/3
Sight: 6
Active ability:
pay mercenary
&
Speed up production
Bonuses: no
Duke
Cost: 5
Trainable at: TC
Hp: 33
Att: 14
Spd: 3
Armor: 1/3
Sight: 5
Active ability:
Pay mercenary group (doesn't consume unit)(LIKE CONDOTTIERO)
&
Shoot
Bonuses:
50% infantry
100% Buildings,Fortifications,Mega
Cost: 2
Trainable at: TC
Hp: 18
Att: 0
Spd: 4
Armor: 0/3
Sight: 6
Active ability:
pay mercenary
&
Speed up production
Bonuses: no
Duke
Cost: 5
Trainable at: TC
Hp: 33
Att: 14
Spd: 3
Armor: 1/3
Sight: 5
Active ability:
Pay mercenary group (doesn't consume unit)(LIKE CONDOTTIERO)
&
Shoot
Bonuses:
50% infantry
100% Buildings,Fortifications,Mega
- Attachments
-
- Money courier.png (3.45 KiB) Viewed 1587 times
-
- Guarded Merchant.png (2.93 KiB) Viewed 1587 times
For newcomers, click here for discord links. Hopefully they aren't expired.
- Gral.Sturnn
- Posts: 1877
- Joined: Tue Feb 13, 2018 11:29 pm
Re: English units
Old sprite...might rework it but thanks
For newcomers, click here for discord links. Hopefully they aren't expired.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
these are HRE/German units, but I didn't know where to post. I know we don't need them yet but I made it and decided it might be useful for later
Imperial Ritter (Knights), replace the late knight for the Holy Roman Empire. They were free nobles whose direct overlord was the Emperor, and were called very often to war, earning significant influence within the army. I think they should have some special feature to reflect the uniqueness of the HRE, but we can decide on that later.
Imperial Ritter (Knights), replace the late knight for the Holy Roman Empire. They were free nobles whose direct overlord was the Emperor, and were called very often to war, earning significant influence within the army. I think they should have some special feature to reflect the uniqueness of the HRE, but we can decide on that later.
- Attachments
-
- 16th Imperial Ritter.png (2.69 KiB) Viewed 1531 times
Last edited by Squirrel5555 on Fri Jul 24, 2020 2:18 pm, edited 3 times in total.
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Re: English units
@QuadrupoleStrat , didnt u make a round cannon ball sprite?
if u did, could u re send it, cause i cant find it...
Re: English units
Great image @Squirrel5555 !! as expected from you!Squirrel5555 wrote: ↑Thu Jul 23, 2020 11:51 pm these are HRE/German units, but I didn't know where to post. I know we don't need them yet but I made it and decided it might be useful for later
Imperial Ritter (Knights), replace the late knight for the Holy Roman Empire. They were free nobles whose direct overlord was the Emperor, and were called very often to war, earning significant influence within the army. I think they should have some special feature to reflect the uniqueness of the HRE, but we can decide on that later.
this sure will be usefull! i really like HRE history...
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Thanks, I also find their history very interesting, hope we can do more research about them after completing England and France factions
AOD Team - Join Us!
Re: English units
I cant find it...where did I put it
For newcomers, click here for discord links. Hopefully they aren't expired.