masonry and architecture

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L4cus
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masonry and architecture

Post by L4cus » Sat Aug 08, 2020 2:03 pm

masonry improve building ressistance, and architecture unlock some mage buildings and the elite builder "architect"
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Badnorth
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Re: masonry and architecture

Post by Badnorth » Sat Aug 08, 2020 2:51 pm

Good idea
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Gral.Sturnn
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Re: masonry and architecture

Post by Gral.Sturnn » Sat Aug 08, 2020 6:40 pm

maybe reduce production time by a bit as well?
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L4cus
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Re: masonry and architecture

Post by L4cus » Sat Aug 08, 2020 6:52 pm

reduce turns is quite difficult, i dont even know if its pssible...
if u mean construction it could improve mend rate or mend bonus for buildings, that way are builded faster...
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Gral.Sturnn
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Re: masonry and architecture

Post by Gral.Sturnn » Sat Aug 08, 2020 7:14 pm

that sounds better then
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L4cus
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Re: masonry and architecture

Post by L4cus » Sat Aug 08, 2020 7:21 pm

could u make some sprites for them both? masonry tech and architecture tech
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Squirrel5555
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Re: masonry and architecture

Post by Squirrel5555 » Sat Aug 08, 2020 7:23 pm

L4cus wrote:
Sat Aug 08, 2020 7:21 pm
could u make some sprites for them both? masonry tech and architecture tech
btw l4cus can your PM me your email so I can send you a json that you can help me with? Thanks :)
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L4cus
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Re: masonry and architecture

Post by L4cus » Sat Aug 08, 2020 7:29 pm

Squirrel5555 wrote:
Sat Aug 08, 2020 7:23 pm
L4cus wrote:
Sat Aug 08, 2020 7:21 pm
could u make some sprites for them both? masonry tech and architecture tech
btw l4cus can your PM me your email so I can send you a json that you can help me with? Thanks :)
i already sent it to u... u could ask me on a pm too
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Gral.Sturnn
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Re: masonry and architecture

Post by Gral.Sturnn » Sat Aug 08, 2020 7:31 pm

sure
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Maxbirykov2004
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Re: masonry and architecture

Post by Maxbirykov2004 » Sat Aug 08, 2020 7:54 pm

Good idea

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L4cus
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Re: masonry and architecture

Post by L4cus » Sat Aug 08, 2020 11:23 pm

now, the problem would be that artillery rife isnt affected by any ressistance...so masonry would only rise the hp...
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Gral.Sturnn
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Re: masonry and architecture

Post by Gral.Sturnn » Sun Aug 09, 2020 12:31 am

masonry
Attachments
masonery tech.png
masonery tech.png (2.44 KiB) Viewed 856 times
~Gral.Sturnn

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Gral.Sturnn
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Re: masonry and architecture

Post by Gral.Sturnn » Sun Aug 09, 2020 12:33 am

architecture
Attachments
architecture.png
architecture.png (13.15 KiB) Viewed 856 times
~Gral.Sturnn

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L4cus
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Re: masonry and architecture

Post by L4cus » Sun Aug 09, 2020 1:05 am

Wow! Good images!
I will try the techs...
Another suggestion for the techs?
Unlock any strcuture/unit?
Any stat change?
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Gral.Sturnn
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Re: masonry and architecture

Post by Gral.Sturnn » Sun Aug 09, 2020 1:18 am

It wasnt that hard just scaled down the images.

Masons: dominate the world, just kidding xd

It should unlock large buildings

Architecture: make buildings 5-10% stronger
~Gral.Sturnn

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