fletching implemented

Post Reply
User avatar
L4cus
Posts: 2349
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

fletching implemented

Post by L4cus » Sat Jul 18, 2020 2:11 am

even on the twilight of the bows and arrows some brave men still fighting with them...
this would rise the attack of crossbowmen, longbowmen, etc...
only the attack...
only +1...
these units are supossed to be underused as the game advances...
everybody agree? it needs a image, could we use the mastery achery lv1 img?
Last edited by L4cus on Thu Sep 03, 2020 3:26 am, edited 2 times in total.
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230

User avatar
Gral.Sturnn
Posts: 1877
Joined: Tue Feb 13, 2018 11:29 pm

Re: fletchers

Post by Gral.Sturnn » Sat Jul 18, 2020 5:03 am

Sounds fine as an early advantage, what cost tho?
~Gral.Sturnn

User avatar
L4cus
Posts: 2349
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: fletchers

Post by L4cus » Sat Jul 18, 2020 11:11 am

Able at armory
Cost 4-5 turns
Effect: +1 attack to crossbowmen/longbowmen/horse archers/mounted crossbowwen/...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230

User avatar
L4cus
Posts: 2349
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: fletchers

Post by L4cus » Thu Aug 27, 2020 11:53 am

this needs a sprite, i would like to use archery mastery lv 1 image, since the size ist ok...
or if u want to make a new one its ok too
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230

User avatar
Badnorth
Posts: 4109
Joined: Mon Apr 20, 2020 2:22 pm

Re: fletchers

Post by Badnorth » Thu Aug 27, 2020 12:20 pm

I wonder who made those techs...they look too perfect.
I assume CoolGuy or Endru?
For newcomers, click here for discord links. Hopefully they aren't expired.

User avatar
L4cus
Posts: 2349
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: fletchers

Post by L4cus » Fri Aug 28, 2020 10:26 pm

i already asked him (endru)
we got a nice one:
tech_all_fletching.png
tech_all_fletching.png (838 Bytes) Viewed 885 times
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230

User avatar
L4cus
Posts: 2349
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: fletchers

Post by L4cus » Fri Aug 28, 2020 10:39 pm

arrow towers will benefit from this
related to this, i was thinking that longbowmen upgraded could require fletchers
maybe it would make it less viable ...

also, the name was changed to fletching
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230

User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: fletching

Post by Squirrel5555 » Fri Aug 28, 2020 11:09 pm

Sounds good
AOD Team - Join Us!

User avatar
Maxbirykov2004
Posts: 1022
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Re: fletching

Post by Maxbirykov2004 » Sun Aug 30, 2020 10:22 pm

Squirrel5555 wrote:
Fri Aug 28, 2020 11:09 pm
Sounds good
+

Post Reply

Return to “Techs”