arquebuisers - IMPLEMENTED

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L4cus
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arquebuisers - IMPLEMENTED

Post by L4cus »

unit_eng_inf_arquebusier.png
unit_eng_inf_arquebusier.png (14.15 KiB) Viewed 1574 times
first trigger gunpowder unit, aviable from the medieval era after researching matchlock tech
cost 2
hp 24
attack 5
armor 1/0
speed 3
sight 4
+40% vs unarmored infantry

spell: arquebus shot
power 10
range 2
coldown 2 (1 turn disabled)

the image has team color problems
Last edited by L4cus on Thu Sep 03, 2020 3:28 am, edited 1 time in total.
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

Ill fix it
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

made a new one from 0
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arquebusiers 16th century.png
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Shark guy 35
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Re: arquebuisers

Post by Shark guy 35 »

That's a LOT of team color!
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Badnorth
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Re: arquebuisers

Post by Badnorth »

Too many, i wonder what will that look in-game.
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DreJaDe
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Re: arquebuisers

Post by DreJaDe »

What I don't understand is still the use of green though...
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

Sorry im daltonic
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Squirrel5555
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Re: arquebuisers

Post by Squirrel5555 »

I think if you put beige in the places the lighter team coloir would be, and made it thicker it might look better :?:
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L4cus
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Re: arquebuisers

Post by L4cus »

Gral.Sturnn wrote: Sat Aug 15, 2020 5:07 am Sorry im daltonic
seriously? wow i didnt expect that...well, one less drawer for the aod team
Just kidding! xd
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Badnorth
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Re: arquebuisers

Post by Badnorth »

L4cus u are a good painter your self, why don't you try making sprites?
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L4cus
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Re: arquebuisers

Post by L4cus »

actually i was able to draw, right now i cant, i dont have my cellphone and i dont know when i am gonna get another one
i can still modding with total commander on Windows or doublecommander on Ubuntu so dont worry about that
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

looking at it i should , make it again im not liking it xd
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L4cus
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Re: arquebuisers

Post by L4cus »

if u know an app for windows os to make pixel art, then pm me
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Shark guy 35
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Re: arquebuisers

Post by Shark guy 35 »

I think I might know one
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

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generic ealry 16th century arquebusiers.png
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Badnorth
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Re: arquebuisers

Post by Badnorth »

L4cus wrote: Sat Aug 15, 2020 6:35 pm if u know an app for windows os to make pixel art, then pm me
Maybe GIMP?
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Shark guy 35
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Re: arquebuisers

Post by Shark guy 35 »

Yeah that's what I thought too.
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L4cus
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Re: arquebuisers

Post by L4cus »

their hat look like beret...if u add a helmet instead i think it would look better
btw i am installing gimp so i will be able to you guys (after ubuntu gets fixed)
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

L4cus wrote: Sun Aug 16, 2020 2:08 am their hat look like beret...if u add a helmet instead i think it would look better
btw i am installing gimp so i will be able to you guys (after ubuntu gets fixed)
Their hats used to look a bit like berets xd
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L4cus
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Re: arquebuisers

Post by L4cus »

oh its ok then
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Squirrel5555
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Re: arquebuisers

Post by Squirrel5555 »

I like the first version you posted more. It fits much more with the rest of the units. It just needs some minor changes
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Badnorth
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Re: arquebuisers

Post by Badnorth »

Yeah, first one looks better .
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Squirrel5555
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Re: arquebuisers

Post by Squirrel5555 »

idk just did this real quick, maybe it will be a bit better.
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eng arquebusiers 16th century.png
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

Squirrel5555 wrote: Mon Aug 17, 2020 11:12 pm idk just did this real quick, maybe it will be a bit better.
Looks cool but why the cape?

Thanks for bothering btw
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L4cus
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Re: arquebuisers

Post by L4cus »

looks great!
i willl add this to the assets pack
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Squirrel5555
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Re: arquebuisers

Post by Squirrel5555 »

Gral.Sturnn wrote: Mon Aug 17, 2020 11:44 pm
Squirrel5555 wrote: Mon Aug 17, 2020 11:12 pm idk just did this real quick, maybe it will be a bit better.
Looks cool but why the cape?

Thanks for bothering btw
Haha no idea. I searched up some reference pictures and one guy had this sort of "short cape" on, so I decided to include it, just to spice it up. If it looks weird I can change it though :)
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

If its possible id appreciate it
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Squirrel5555
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Re: arquebuisers

Post by Squirrel5555 »

Ok, no cape and a few other minor changes

I really like the sprite you made Gral, so mostly the changes are team colour -> English colours
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eng arquebusiers 16th century.png
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Gral.Sturnn
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Re: arquebuisers

Post by Gral.Sturnn »

Great man!!! I appreciate it, even though they arent meant to be english per se
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Squirrel5555
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Re: arquebuisers - IMPLEMENTED

Post by Squirrel5555 »

The current arquebusier sprite in game is wrong, the newest one is above
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