Halberdiers - IMPLEMENTED

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L4cus
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Halberdiers - IMPLEMENTED

Post by L4cus »

A heavy polearm infantry designed to deal with enemy cav. Can also fight against not heavy infantry pretty well

Halberdier (buyable unit)

Categories
Infantry, polearm wielder, heavy armored, anti-cavalry, anti-infantry

Cost 3
Hp 36
Attack 9
Range 1
Armor 3/1
Speed 3
Sight 4
+33% v unarmored and light armored infantry
+66% v heavy cavalry
+250% v cavalry (not heavy cavalry)


Upgrade to: halberd guard
Last edited by L4cus on Fri Apr 23, 2021 2:35 pm, edited 2 times in total.
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Badnorth
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Re: Halberdiers

Post by Badnorth »

What do you mean by light cavalry?
Cavalry should be just fine.
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L4cus
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Re: Halberdiers

Post by L4cus »

Actually, hea y cavalry was so heavy armored that even polearm wielders were not able to deal with them by the armor...
This way heavy cavalry is much harder to defeat but they have less p armor (actually longbows were used against them and after a pair some shots knights fell and were unable to move without the horses)
At aos mounted uunits are divided by miunted and elephants...
At aoww there are light medium and heavy thanks...
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Gral.Sturnn
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Re: Halberdiers

Post by Gral.Sturnn »

heres a perfect sprite i dont remember the author but its not me
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15th-16th century Halberdiers.png
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L4cus
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Re: Halberdiers

Post by L4cus »

thats actually pretty good!
if its historically correct the its decided!
if anyone suggest any change or another sprite, then i will think about that...
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L4cus
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Re: Halberdiers

Post by L4cus »

since we are gonna have halberd men at arms, this topic is useless.
maybe this could be another halberd based unit, cheaper and lower stats... but it wouldnt be a heavy halberd unit...
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

:lol: i made that image, idk if it is getting used for anything
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L4cus
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Re: Halberdiers

Post by L4cus »

Gral.Sturnn wrote: Mon Aug 03, 2020 10:49 pm heres a perfect sprite i dont remember the author but its not me
this image, @Squirrel5555 ?
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

Yeah I origially made it for 16th century halberdier I think, though you said we don't need it now
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L4cus
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Re: Halberdiers

Post by L4cus »

could be used later for another unit, or idk, a fun unit...
right now,something less armored...
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

Like this, or even more lightly armoured?
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Gral.Sturnn
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Re: Halberdiers

Post by Gral.Sturnn »

looks great
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L4cus
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Re: Halberdiers

Post by L4cus »

nice job!
mmh, maybe another helmet...that helmet reminds me to swiss pikemen, maybe its just me who is a little tired from the week...
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

maybe something like this?
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Badnorth
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Re: Halberdiers

Post by Badnorth »

Squirrel5555 wrote: Sun Aug 23, 2020 10:43 am maybe something like this?
Awesome dudeee
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

Thanks, I kind of don't like the pose of the guy on the right, but there just isn't enough space for halberds :lol: guess it is fine
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L4cus
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Re: Halberdiers

Post by L4cus »

really good!
i will add this unit
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Badnorth
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Re: Halberdiers

Post by Badnorth »

L4cus wrote: Sun Aug 23, 2020 11:48 am really good!
i will add this unit
Yes
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L4cus
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Re: Halberdiers

Post by L4cus »

it should be a 2 or 3 turns unit?
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Gral.Sturnn
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Re: Halberdiers

Post by Gral.Sturnn »

It should be a 3 turns cost unit
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L4cus
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Re: Halberdiers

Post by L4cus »

got it!
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Badnorth
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Re: Halberdiers

Post by Badnorth »

I feel like this can be an upgrade of the spearman or something similar.
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L4cus
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Re: Halberdiers

Post by L4cus »

mmh, the spearmen were supossed to be upgraded to pavisse spearmen
but its not a bad idea, even on aos spearmen is upgraded into it
what the others say?
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

Well in AOS Hospitaller Halberdier and some other halberd units have different role to spears.

I was thinking, spearmen would be the basic infantry, as there were not many sword units, right?
So:
Spears) good vs light and medium infantry, ok vs cav
Pikes ) 2 range, good vs light and medium infantry, good counter vs cav(is it possible to set bonuses to only happen during counter attack? This would simulate cavalry charging straight into pikes)
Halberds) good vs medium and heavy infantry, ok vs cav, ok vs pikes(halberds and greatswords were used to destroy pike formations) very durable amd focused on defense
Greatswords/zwiehanders) same as halberds but focused on attack instead of defense
Swords(for example dismounted knights/man at arms) very good vs medium and light infantry, usually very hard to kill due to heavy armour
Warhammer) very good against heavy infantry

Ok let's us discuss this because it is pretty important :D
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L4cus
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Re: Halberdiers

Post by L4cus »

spears: good against light and medium cavalry, good against low armor infantry

pikes: 1 range (muskets have 3) good against cavalry, deadly against heavy cavalry, first strike on counter attack

halberds: i like the idea to make them anti pikemen, but it could work better against all polearm wielder infantry (including polehammer) or good against antimounted infantry

great swords: the same as hablerds, but yeah, more agresive

swords: it doesnt mean its a heavy infatry unit, bonus v buildings light/medieum infantry an ranged units

warhammer: good against all heavy units (including cavalry but just a small bonus)
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Squirrel5555
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Re: Halberdiers

Post by Squirrel5555 »

I was saying most swords will be heavy infantry though, looking at what we got right now.

I don't think pikes should be deadly against heavy cavalry, just pretty good. Gunpowder units should be the ones with the highest bonuses against armoured units.

Other than that, I agree
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L4cus
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Re: Halberdiers

Post by L4cus »

well, the pikes formation meant the heavy cavalry disappearance...thats why i though it would be a good idea, not because its actually deadly, its more a refference to that fact

mmh...about swords, just for now, dont foregt about reodeleros or sword jenissaries, they were now heavy infantry...

i thought we were not going to talk about ranged units...thats why i didnt mention gunpowder units, but yeah, they have a small bonus against heavy infantry
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L4cus
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Re: Halberdiers

Post by L4cus »

@Maxbirykov2004 here are the stats for the halberdiers:
Cost 3
Hp 39
Attack 9
Range 1
Armor 2/1
Speed 3
Sight 4

+25% vs infantry
+50% vs heavy cavalry
+100% vs light cavalry
+150% vs polearm wielder infantry
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Maxbirykov2004
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Re: Halberdiers

Post by Maxbirykov2004 »

Okay
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