men at arms

User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

men at arms

Post by L4cus »

2 ideas...
an upgrade for footmen (the upgrade was supossed to be swordmen) or another ifferent unit, more expensive but better...

i would really like them to be a different unit, that way we could give each faction a different version of the men at arms...
example:
-warhammer version: for england, spain
-sword version: for france, the holy empire
-halberd version: hungary, polish lithuanian commonwealth

similar to late knights versions...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Re: men at arms

Post by Badnorth »

Okay here's the Men at arms

Halberd
Sword
Warhammer
Attachments
Men at arms halberdier.png
Men at arms halberdier.png (2.12 KiB) Viewed 2131 times
I also made a no shield version for sword type
I also made a no shield version for sword type
unit_eng_inf_men_at_arms.png (2.14 KiB) Viewed 2171 times
unit_eng_inf_men_at_arms 4.png
unit_eng_inf_men_at_arms 4.png (2.46 KiB) Viewed 2171 times
men at arms shielded.png
men at arms shielded.png (2.5 KiB) Viewed 2171 times
Last edited by Badnorth on Thu Jul 16, 2020 2:21 am, edited 1 time in total.
For newcomers, click here for discord links. Hopefully they aren't expired.
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

I like the second idea. It allows for more creativity and also is a better representation of what men at arms were.
Very nice!
AOD Team - Join Us!
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

ok, tomorrow i will post stats for them.
we variety for every faction every era...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Maxbirykov2004
Posts: 1022
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Re: men at arms

Post by Maxbirykov2004 »

Any idea how you (or i) can code it?
User avatar
Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Re: men at arms

Post by Badnorth »

Finished the men at arms halberd

It is on 2nd postpost
For newcomers, click here for discord links. Hopefully they aren't expired.
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

Maxbirykov2004 wrote: Thu Jul 16, 2020 2:05 am Any idea how you (or i) can code it?
as different units...they would be buyable, but i dont know anything about the upgrade store...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Badnorth
Posts: 4121
Joined: Mon Apr 20, 2020 2:22 pm

Re: men at arms

Post by Badnorth »

Wait there id also a man at arms from Grall I didn't see that sorry

I'll put it here
Attachments
generic men at arms.png
generic men at arms.png (15.52 KiB) Viewed 2091 times
For newcomers, click here for discord links. Hopefully they aren't expired.
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

L4cus are thess footmen or footknights?

Or do you want me to make footknight sprites and these will he footmen?
AOD Team - Join Us!
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

Ok i decided to search more about this:
1 man at arms was a military function
2 knight was a nobility rank
3 all knights were men at arms
4 non all men at arms were knights

So this unit will represent those men at arms that are not knights. They used to fight on horseback, they tehy fiught as heavy foot infantry too. So we could make it a mountable-dismountable knight version
Heavy infantry-cavalry, without some abilities the knights could have to make the distiction.
The weapons could be different too: halberdiers, warhammer, swords, lamce (when mounted)

My suggestion is to make it a infantry unit with lots of posibilities: anti-heavy, anti-mounted, antu-infantry. Deppending on the arm they use.

Make lots of version of them could be nice too, or just make one foot version with all these arms incluided. So bonuses could be decided deppending on that too.

Here a wikipefia link:
https://en.m.wikipedia.org/wiki/Man-at-arms
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

This decission will affect footknight role as well...
So i wouldnt like to decide it myself (i could if i want)
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Maxbirykov2004
Posts: 1022
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Re: men at arms

Post by Maxbirykov2004 »

Hmmm... Interesting... Wait, i have an idea, What if men at arms can change their weapons in tc or barracks...
User avatar
Gral.Sturnn
Posts: 1877
Joined: Tue Feb 13, 2018 11:29 pm

Re: men at arms

Post by Gral.Sturnn »

squirrels sprite
Attachments
15th-16th century Halberdiers.png
15th-16th century Halberdiers.png (2.27 KiB) Viewed 1997 times
~Gral.Sturnn
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

Maxbirykov2004 wrote: Tue Aug 11, 2020 6:59 pm Hmmm... Interesting... Wait, i have an idea, What if men at arms can change their weapons in tc or barracks...
Sounds good, i will make sure its possible
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

Gral.Sturnn wrote: Tue Aug 11, 2020 7:03 pm squirrels sprite
This wpuld be the halberd version.
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Gral.Sturnn
Posts: 1877
Joined: Tue Feb 13, 2018 11:29 pm

Re: men at arms

Post by Gral.Sturnn »

so theer will be knights and men at arms at the same time with similar roles?
~Gral.Sturnn
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

they would be stronger, and lots of variants not limited by the faction (one faction will only be able to produce 1 knid of foot knight) also there will be mountable-dismountable variant too
but knights would have abilitites like die hard, slight healing ability and maybe aura bonuses

so, while foot knights role deppends on the faction u chose, men at arms role deppends on what variant u produce...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

Ahhhhhh good idea


So all factions can produce all versions of man at arms.

But some factions will have access to 1 or 2 dismounted knight variants that make them specialised.

I think this is what you mean? :lol:
AOD Team - Join Us!
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

yes, thatssssss what i mean!
if its ok, then i will start working on them
and u could help me with the images
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Gral.Sturnn
Posts: 1877
Joined: Tue Feb 13, 2018 11:29 pm

Re: men at arms

Post by Gral.Sturnn »

polehammer version
Attachments
generic men at arms polehammers.png
generic men at arms polehammers.png (15.45 KiB) Viewed 1959 times
~Gral.Sturnn
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

so we need warhammer, sword and halberd versions for the knight.

we got my halberd, gral's polehammer and we need sword now
AOD Team - Join Us!
User avatar
Gral.Sturnn
Posts: 1877
Joined: Tue Feb 13, 2018 11:29 pm

Re: men at arms

Post by Gral.Sturnn »

mounted men at arms
Attachments
mounted men at arms.png
mounted men at arms.png (9.71 KiB) Viewed 1958 times
~Gral.Sturnn
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

Looks great!
It could be affected by "cavalry guns" tech
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

nice image
so I guess we also have mounted men at arms :D
AOD Team - Join Us!
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

should sword version be shielded?
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

the knight? Not sure, but I am super tired, will probably have some tea and rest, if no one else wants to, I could probably make an image tomorrow.
AOD Team - Join Us!
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

Squirrel5555 wrote: Wed Aug 12, 2020 10:57 pm the knight?
i mean men at arms sword variant.
take a nap, squirrel...
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
User avatar
Maxbirykov2004
Posts: 1022
Joined: Mon Mar 30, 2020 12:50 pm
Location: Belarus

Re: men at arms

Post by Maxbirykov2004 »

Anm
User avatar
Squirrel5555
Posts: 860
Joined: Sun Feb 16, 2020 3:43 pm

Re: men at arms

Post by Squirrel5555 »

L4cus wrote: Wed Aug 12, 2020 11:55 pm
Squirrel5555 wrote: Wed Aug 12, 2020 10:57 pm the knight?
i mean men at arms sword variant.
take a nap, squirrel...
:D Yeah, I think it can have a shield

Do you want images for foot knight sword version?
AOD Team - Join Us!
User avatar
L4cus
Posts: 2358
Joined: Fri Jan 31, 2020 7:51 pm
Location: Perú

Re: men at arms

Post by L4cus »

foot knights stuffs on fot knights topic
Extra ecclesiam nulla salus...
AOD, a new variant...
viewforum.php?f=230
Post Reply

Return to “infantry”