version 1.134

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version 1.134

Post by Stratego (dev) »

version 1.133 is published
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Badnorth
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Re: version 1.134

Post by Badnorth »

In the next pack, please change the 3star turn count of map 1 of asgeir campaign to 14. And the two star to 16.
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DreJaDe
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Re: version 1.134

Post by DreJaDe »

QuadrupoleStrat wrote: Sun Nov 01, 2020 2:38 am In the next pack, please change the 3star turn count of map 1 of asgeir campaign to 14. And the two star to 16.
I think, the author of the campaign should be the one to change the qualifications of the game.
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Badnorth
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Re: version 1.134

Post by Badnorth »

I can't send modified maps to send to dev. Only market.

If you are wondering why market, it is because send to dev button doesn't work on me.
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DreJaDe
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Re: version 1.134

Post by DreJaDe »

QuadrupoleStrat wrote: Sun Nov 01, 2020 2:46 am I can't send modified maps to send to dev. Only market.

If you are wondering why market, it is because send to dev button doesn't work on me.
That's harsh.
Why though? Isnt it just permission or smt like that.

Sry don't play market maps but, can I earn gems there? Or do I have to pay for the maps?
Stratego (dev)
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Re: version 1.134

Post by Stratego (dev) »

please get new version, HP adding techs/effects (eg. massive walls) should still work

map changes:email me please
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Badnorth
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Re: version 1.134

Post by Badnorth »

Stratego (dev) wrote: Thu Nov 05, 2020 6:57 pm map changes:email me please
Done.
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Stratego (dev)
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Re: version 1.134

Post by Stratego (dev) »

please everyone with developer version turn on sounds as often as you can and play the game with sounds (including myself lol) - as we had many many mayor sound problems that i am now fixing

eg.
- sounds were not loading in time so first few tap sounded nothing (some sound should be always, at leasrt a little sniff sound)
- many spells (eg. AOS cannonball) had no sounds (just a few code mistakes a few YEARS! ago lol :)

Currently FIXED problems:
1. Sounds are sometimes not playing problem: E.g. select sound, attack sound sometimes doesn't play. It's mostly the first one if trying few units of the same type.
2. I set sounds to berserk, wolf rage effects casted on self - sound never plays.
3. Quite a few projectile sounds doesn't play at all e.g. galleon cannonball ability, upg castle trebuchet shot.


uos already!
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Shark guy 35
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Re: version 1.134

Post by Shark guy 35 »

Just curious, why don't people play with sounds on? I find it to make the game experience more enjoyable.
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heroX
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Re: version 1.134

Post by heroX »

I like the game much better with sounds. But usually I don't enable the sounds so others next to me won't complain :lol:
Stratego (dev)
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Re: version 1.134

Post by Stratego (dev) »

some changes thans to Endru!

changes so far
New random map:Frigid fringes, Germany 31x24
Change: Camel archer is now affected by archer blacksmith upgrades.
Bugfix: Herbalist has female voice now.
Bugfix: Drummer had horse archer sounds.
Bugfix: Coolguy could be carried, like foot unit.
Bugfix: Crusader Halbeldier was missing Foot category, making it unable to be carried by many units.
Bugfix: Hwacha can be carried again.
Bugfix: Ranger, ninja had some problems with forest movement.
Fix:Several sound bugs are fixed

uos already
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Re: version 1.134

Post by phoenixffyrnig »

Stratego (dev) wrote: Tue Nov 17, 2020 3:48 pm Bugfix: Hwacha can be carried again.
What are the mechanics of this, does it have to be packed or de-ignited for transport? I just don't want a situation where a wagon full of three hwacha can be sent forward and they can exit and attack in the same go and obliterate half an army...they'd be far too dominant.
I also play an RTS game called Life 8-)
And I also like drinking beer! :D
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Hyuhjhih
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Re: version 1.134

Post by Hyuhjhih »

Stratego (dev) wrote: Tue Nov 17, 2020 3:48 pm some changes thans to Endru!

changes so far
New random map:Frigid fringes, Germany 31x24
Change: Camel archer is now affected by archer blacksmith upgrades.
Bugfix: Herbalist has female voice now.
Bugfix: Drummer had horse archer sounds.
Bugfix: Coolguy could be carried, like foot unit.
Bugfix: Crusader Halbeldier was missing Foot category, making it unable to be carried by many units.
Bugfix: Hwacha can be carried again.
Bugfix: Ranger, ninja had some problems with forest movement.
Fix:Several sound bugs are fixed

uos already
➕ bug: terrain clear is not available in some old map forest tiles. Eg. Mega Quad Arena
➕ is capture the flag bug fixed ? Since new comers comments they really miss it for a quick match.
LIE = Love Is Eternal.

Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.

AoC discord server is up AoC
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Hyuhjhih
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Re: version 1.134

Post by Hyuhjhih »

phoenixffyrnig wrote: Wed Nov 18, 2020 9:08 pm
Stratego (dev) wrote: Tue Nov 17, 2020 3:48 pm Bugfix: Hwacha can be carried again.
What are the mechanics of this, does it have to be packed or de-ignited for transport? I just don't want a situation where a wagon full of three hwacha can be sent forward and they can exit and attack in the same go and obliterate half an army...they'd be far too dominant.
Yeah , Hwacha can be too op if it gains better movements.
LIE = Love Is Eternal.

Design leader of the variants Age of Gods and Age Of Civilization, and live heartedly contributing to AoS.

AoC discord server is up AoC
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Badnorth
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Re: version 1.134

Post by Badnorth »

phoenixffyrnig wrote: Wed Nov 18, 2020 9:08 pm
Stratego (dev) wrote: Tue Nov 17, 2020 3:48 pm Bugfix: Hwacha can be carried again.
What are the mechanics of this, does it have to be packed or de-ignited for transport? I just don't want a situation where a wagon full of three hwacha can be sent forward and they can exit and attack in the same go and obliterate half an army...they'd be far too dominant.
Agreed, I only wanted to have them Carried by buildings as they are too powerful if they had boosted mobility.
For newcomers, click here for discord links. Hopefully they aren't expired.
Stratego (dev)
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Re: version 1.134

Post by Stratego (dev) »

Hyuhjhih wrote: Thu Nov 19, 2020 6:49 am
Stratego (dev) wrote: Tue Nov 17, 2020 3:48 pm some changes thans to Endru!

changes so far
New random map:Frigid fringes, Germany 31x24
Change: Camel archer is now affected by archer blacksmith upgrades.
Bugfix: Herbalist has female voice now.
Bugfix: Drummer had horse archer sounds.
Bugfix: Coolguy could be carried, like foot unit.
Bugfix: Crusader Halbeldier was missing Foot category, making it unable to be carried by many units.
Bugfix: Hwacha can be carried again.
Bugfix: Ranger, ninja had some problems with forest movement.
Fix:Several sound bugs are fixed

uos already
➕ bug: terrain clear is not available in some old map forest tiles. Eg. Mega Quad Arena
➕ is capture the flag bug fixed ? Since new comers comments they really miss it for a quick match.
terrain clear: exactly which tile?(best with screenshot). eg. if u say the old bush like tree than that is not a bug. thanks.
ctf: no, i have not received any map fixes, though you can try making it if u think.
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Hyuhjhih
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Re: version 1.134

Post by Hyuhjhih »

Stratego (dev) wrote: Thu Nov 19, 2020 7:46 am ctf: no, i have not received any map fixes, though you can try making it if u think.
Ok on it. Can i redesign as well as bugfix the map ?
I am thinking of a better solid layout.
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Stratego (dev)
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Re: version 1.134

Post by Stratego (dev) »

sure
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