version 1.127
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version 1.127
version 1.126 is published
- StormSaint373
- Posts: 1801
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- Location: USA, East Ohio
Re: version 1.127
Latest dev version doesn't install. Attempted multiple times.
Beware the calm before the Tempest. . .
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Re: version 1.127
i try upload again - uos 5
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- Site Admin
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Re: version 1.127
We all can thank to AWESOME Endru the new pack with new terrains including canals - to connect seas to sail tru!
Moreover: the AOF players will have the same as i will duplicate all features to AOF too!
changeS:
New skinpacks:Crimson, Draxolan marauders, Forgotten army
Mapeditor New Terrains:Stone road 2nd version, canals (artificial waterways), both on decoration layer.
Change:Trenches grants +2/3 armor bonus, but slightly decreases sight (-1).
Change:Moats can be passed by foot and mounted units, but very slowly. Additionally being in moat disallows any non-movement action, decreases counterattack power and severly lowers armor effectiveness.
Change:Stone Bridge now grants movement bonuses like road.
Bug Fix:Mines can be built on mountains/hills.
uos 10
Moreover: the AOF players will have the same as i will duplicate all features to AOF too!
changeS:
New skinpacks:Crimson, Draxolan marauders, Forgotten army
Mapeditor New Terrains:Stone road 2nd version, canals (artificial waterways), both on decoration layer.
Change:Trenches grants +2/3 armor bonus, but slightly decreases sight (-1).
Change:Moats can be passed by foot and mounted units, but very slowly. Additionally being in moat disallows any non-movement action, decreases counterattack power and severly lowers armor effectiveness.
Change:Stone Bridge now grants movement bonuses like road.
Bug Fix:Mines can be built on mountains/hills.
uos 10
Re: version 1.127
Oooh thankss for letting my skins in I appreciate it! what about the draxolan kingdom guards?
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: version 1.127
Wait....I email you
For newcomers, click here for discord links. Hopefully they aren't expired.
Re: version 1.127
Didn't see it before.QuadrupoleStrat wrote: ↑Sat Jul 11, 2020 1:35 pm Oooh thankss for letting my skins in I appreciate it! what about the draxolan kingdom guards?
I already answered about it in the AOS Skinset for Basic Units.
Age of Strategy design leader
Re: version 1.127
Nice, i really liked the new waterways, i wonder if we can make a sort of flood effect with them in the future.
Btw, i see that the test maps are still in there, I already picked them here so you can remove those already, or do you want to publish those like that?
Btw, i see that the test maps are still in there, I already picked them here so you can remove those already, or do you want to publish those like that?
Stay Awesome!
(ノಠ益ಠ)ノ彡┻━┻
(ノಠ益ಠ)ノ彡┻━┻
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Re: version 1.127
you can do it already by triggers.i wonder if we can make a sort of flood effect with them in the future.
- spawning any canal "units" in 1st turn
- spawning more canal "units" in 2nd turn
- spawning more canal "units" in 3rd turn
these units will turn to canal immediately.
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Re: version 1.127
anyone found any bugs? can i publish aos?