version 1.117 + 1.118
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version 1.117 + 1.118
version 1.116 is published
- Puss_in_Boots
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- Location: New Jersey
- Puss_in_Boots
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- Location: New Jersey
Re: version 1.117
@Stratego (dev) I cannot play my overdue multiplayer turns if this is not resolved.
OLÉ
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Re: version 1.117
sorry, AOS is updated now
- Puss_in_Boots
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Re: version 1.117
np, but please email me instead of forum post - i can keep track of emails bettter (if that is possible with the mount i reeive a day lol )
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Re: version 1.117
Can't join bottom 6 multiplayer games in "Games you can join".
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Re: version 1.117
from this i can not help, please tell me the game names and the reason you can not join - imean what error uget or something.
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Re: version 1.117
Four of them are (Free slots:0). I think remaining 2 are bugged.
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Re: version 1.117
thanks!
Q1: hat is bugged mean?
Q2: do u know how to make a game being free slots 0? i have no idea how to fix until we figure out how to make such.
please email me insted of here -thanks!
Q1: hat is bugged mean?
Q2: do u know how to make a game being free slots 0? i have no idea how to fix until we figure out how to make such.
please email me insted of here -thanks!
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Re: version 1.117
new version in dev version with the first "beta" of unit alternative skins.
see the "cosmetics" section from main menu and try them out.
uos already
remark : this skin can not only change the image appearance, but
a) it can turn a unit to an animated one (like some buildings, and some units in AOF/AOS)
a1) it can change the "build stages" images / "animation" too.
b) it can change the sounds of the unit too
c) and it can change the throwed/heal/mend projectile too (eg. throwing a bigger axe than default skin or something)
later will come other cosmetics eg. loading screens and music and such mentioned in its topic (search "skin" to find it on forum)
see the "cosmetics" section from main menu and try them out.
uos already
remark : this skin can not only change the image appearance, but
a) it can turn a unit to an animated one (like some buildings, and some units in AOF/AOS)
a1) it can change the "build stages" images / "animation" too.
b) it can change the sounds of the unit too
c) and it can change the throwed/heal/mend projectile too (eg. throwing a bigger axe than default skin or something)
later will come other cosmetics eg. loading screens and music and such mentioned in its topic (search "skin" to find it on forum)
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Re: version 1.117
new version is uos.
now the skinned unit images are shown in upgrdes/unit help/production in factories and so on - hopefully everywhere.
now the skinned unit images are shown in upgrdes/unit help/production in factories and so on - hopefully everywhere.
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Re: version 1.117
mew skins on many units, Evergreen units and D-War units.
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Re: version 1.117
New skinning feature: you an activate complete skinpacks and buy complete skinpacks.
uos 30
uos 30
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Re: version 1.117
skin-packs: now appear all containing unit images in a multiline layout
uos 5
uos 5
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Re: version 1.117
skin pack fix: in multiplayer games (try it only with dev versions)
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Re: version 1.117
new thing in all versions AOS/AOf/AOW
- loading screen selections in cosmetics section
- new setting with auto-move-confirmations (so one click move)
uos 20
- loading screen selections in cosmetics section
- new setting with auto-move-confirmations (so one click move)
uos 20
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Re: version 1.117
in all versions:
- in buildlist/mapeditor/help/cosmetics unitlist everywhere there is a search button to filter the unit type to select (as we have so many sometimes it is hard to locate)
it searches the unit's name.
Question: shall i search in units category names too ? (by default? or is user puts in a prefix like "cat:melee")
uos 5
- in buildlist/mapeditor/help/cosmetics unitlist everywhere there is a search button to filter the unit type to select (as we have so many sometimes it is hard to locate)
it searches the unit's name.
Question: shall i search in units category names too ? (by default? or is user puts in a prefix like "cat:melee")
uos 5