version 1.154
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version 1.154
version 1.153 is published
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Re: version 1.154
New production:
Pricier Crusade Call - costs 4 turns, but gives only stronger versions of crusaders.
New skin:Slavic Voivode styled Polish in alternatives pack.
Bugfix:Fixed addition of map in Yaren Clan campaign.
Bugfix:Fixed errors in random production.
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Bugfix:TC can not be targeted bug is fixed.
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The random production settings are working now properly (hopefully)
uos already
Pricier Crusade Call - costs 4 turns, but gives only stronger versions of crusaders.
New skin:Slavic Voivode styled Polish in alternatives pack.
Bugfix:Fixed addition of map in Yaren Clan campaign.
Bugfix:Fixed errors in random production.
+
Bugfix:TC can not be targeted bug is fixed.
+
The random production settings are working now properly (hopefully)
uos already
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Re: version 1.154
anyone tested these? can i publish?
Re: version 1.154
I couldn't replicate the random units bug in 1.153 in ME (it happened to me at random and very rarely in 1 or 2 matches, while for some other people it was very frequently, and in my ME it worked only slightly incorrectly (only some units were being spawned, but that inattackable icon didn't spawn there)), so I don't know if me not being able to replicate it in ME in 1.154 matters that much. I'll probably have to wait for the publishing to be processed so that I can test it in public version...
Green is the correct color, other colors are "less correct".
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Re: version 1.154
it only comes if u have not caches all relevant units yet- so eg. after a fresh launch of app (killing from memory prior)."I couldn't replicate the random units bug in 1.153 in ME"
also it was only happened on maps that has not yet those units on the map already.
so eg: if an auxiliary cavalry was not on the map yet, and the unit was not ever cached (you have not scrolled on buildlist, or opening its statsheet)
than it will be never offered to be built.
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1.154 is the fixed version that wass published 30 minutes ago to google play.so I don't know if me not being able to replicate it in ME in 1.154 matters that much
Re: version 1.154
Oh, them it should probably be working now, since I tested it right after reinstalling and opening the app.Stratego (dev) wrote: ↑Sun Jan 30, 2022 4:11 pm it only comes if u have not caches all relevant units yet- so eg. after a fresh launch of app (killing from memory prior).
also it was only happened on maps that has not yet those units on the map already.
so eg: if an auxiliary cavalry was not on the map yet, and the unit was not ever cached (you have not scrolled on buildlist, or opening its statsheet)
than it will be never offered to be built.
Yeah, I was testing in dev version, since 1.155 doesn't have any more changes yet compared to 1.154, right?Stratego (dev) wrote: ↑Sun Jan 30, 2022 4:11 pm1.154 is the fixed version that wass published 30 minutes ago to google play.so I don't know if me not being able to replicate it in ME in 1.154 matters that much
Green is the correct color, other colors are "less correct".
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Re: version 1.154
there is no 1.155 yet
will be when i write there a "uos" and a changelist.
this "empty" 1.155 topic only "closes" the 1.154 version (without any new real version being made)
sorry for the confusion
will be when i write there a "uos" and a changelist.
this "empty" 1.155 topic only "closes" the 1.154 version (without any new real version being made)
sorry for the confusion