version 1.141

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version 1.141

Post by Stratego (dev) »

version 1.140 is published
Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: version 1.141

Post by Stratego (dev) »

update thanks to Endru!
uos 15!

New random map:Hell in a dryspell
Change:Elite Worker can now use new abilites to place road or stone road over building and special ability to finish this construction.
Change:Monk can also be trained in churches.
Change:Roman Aenator hp 6->11, power 0->4, additional melee category.
Change:Drummer hp 6->11.
Change:All rams got counter attack quartered against it (unit counterattacking have attack halved additionally to normal half power of counter).
Change:Bishop excommunicatio also decreases healing bonus by -50% (affected unit is harder to heal).
Change:Hire Crusader now requires sum of costs equal to 3, instead of 2 units, they still have to be of Valueables category.
Change:Hire Billman, Longbowman, Routier and Varangian now require sum of costs equal to 4, instead of 2 units, they still have to be of Valueables category.
Bugfix:Berserk and Wolf Rage abilities once again heal 10hp, without healing poisons.
Internal change:Most effects were changed to work by Valid Targets function instead of listed/applied modifiers (trnValidTargets instead of M_AFFECT categories and trnModifiers). It should change anything, but please beware of possible missing or added targets and report.
Graphics:Elite Worker Dedicated Repair ability icon changed to
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godOfKings
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Re: version 1.141

Post by godOfKings »

Can u also include:
new campaign maps: Freeing Chandpur, The First Step in The Rebel King campaign
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
Stratego (dev)
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Posts: 15741
Joined: Fri Apr 25, 2014 9:28 pm

Re: version 1.141

Post by Stratego (dev) »

it is in in my version. (you sent last map later than endru)

like this:
<li><strong>New campaign maps:</strong>in Rebel King Campaign</li>
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godOfKings
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Re: version 1.141

Post by godOfKings »

Ok :)
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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