Byzantine skins IMPLEMENTED
Byzantine skins IMPLEMENTED
Inspired from byzantine style armors
Here's some of what I have drawn so far.
Here's some of what I have drawn so far.
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- swordsman 3.png (783 Bytes) Viewed 1462 times
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- swordsman 2.png (739 Bytes) Viewed 1462 times
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- swordsman.png (684 Bytes) Viewed 1462 times
Re: Byzantine skins
Archers
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- arbalest.png (833 Bytes) Viewed 1451 times
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- crossbowman.png (842 Bytes) Viewed 1451 times
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- archer.png (779 Bytes) Viewed 1451 times
Re: Byzantine skins
Spearman
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- halberdier.png (822 Bytes) Viewed 1416 times
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- Gisarmeman.png (798 Bytes) Viewed 1416 times
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- spearman.png (688 Bytes) Viewed 1416 times
Re: Byzantine skins
Armored spearman
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- master armored spearman.png (797 Bytes) Viewed 1416 times
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- elite armored spearman.png (803 Bytes) Viewed 1416 times
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- armored spearman.png (731 Bytes) Viewed 1416 times
Re: Byzantine skins
Pikeman
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- elite pikeman.png (779 Bytes) Viewed 1416 times
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- pikeman.png (773 Bytes) Viewed 1416 times
Re: Byzantine skins
Foot knight
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- master foot knight.png (680 Bytes) Viewed 1415 times
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- elite foot knight.png (681 Bytes) Viewed 1415 times
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- foot knight.png (691 Bytes) Viewed 1415 times
Re: Byzantine skins
Maceman
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- maceman elite.png (783 Bytes) Viewed 1415 times
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- maceman.png (732 Bytes) Viewed 1415 times
Re: Byzantine skins
Light cav
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- master light cavalry.png (1.11 KiB) Viewed 1408 times
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- elite light cav.png (1.08 KiB) Viewed 1408 times
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- light cav.png (1.01 KiB) Viewed 1408 times
Re: Byzantine skins
Knight
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- cavalier.png (1.04 KiB) Viewed 1408 times
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- heavy knight.png (1.1 KiB) Viewed 1408 times
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- knight.png (1.04 KiB) Viewed 1408 times
Re: Byzantine skins
Maybe this will be great if this unit will be added not as skins but the real byzantine unit
Re: Byzantine skins
Horse archer
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- elite horse archer.png (1.01 KiB) Viewed 1392 times
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- heavy horse archer.png (1.01 KiB) Viewed 1392 times
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- horse archer.png (980 Bytes) Viewed 1392 times
Re: Byzantine skins
Please retain image names as in original if possible.
It's additional and completely needless work to find them, copy image names and rename again.
As for images:
- Light cavalry could loose a shield and some armor, just to avoid mistaking for knights. Ace looks almost exactly like knight.
- pikemen have too short pike, while all spearmen have too long ones. There is barely any difference in length between them (and pikemen represent units with weapons > 4.5m long, while spearmen with length around 1.8-2.4m)
- too little difference in look between foot knight and the rest of infantry. Especially in regards of armor. Either foot knight having more armored look or the rest - a little less would be better.
It's additional and completely needless work to find them, copy image names and rename again.
As for images:
- Light cavalry could loose a shield and some armor, just to avoid mistaking for knights. Ace looks almost exactly like knight.
- pikemen have too short pike, while all spearmen have too long ones. There is barely any difference in length between them (and pikemen represent units with weapons > 4.5m long, while spearmen with length around 1.8-2.4m)
- too little difference in look between foot knight and the rest of infantry. Especially in regards of armor. Either foot knight having more armored look or the rest - a little less would be better.
Age of Strategy design leader
Re: Byzantine skins
Ill lose the shield then.
I assume people will confuse them anyway as they are skins much different from original look which is why I think the notion of them looking the same is not much warranted.
Ill do that.
Same as what I said on the first one though...
They have much difference in shied which can make them easily distinguishable.
Also, I want them more uniformed for the skin... Albeit that itself can make things more confusing I will assume those obvious big differences equalize if not overpower that.
Another thing I did though to not match them with their exact upgrade level in terms of looks which I assume would easily clear things up as it wouldn't make sense you see them and once you get used to them.
Do you mean those with "_" for spaces or their name in game?
Re: Byzantine skins
Im honestly unsure if the name is what it is cause ive seen in other games some repetitions of units but here for the archer
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- unit_archer_e_arbalest.png (848 Bytes) Viewed 1368 times
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- unit_crossbowman.png (842 Bytes) Viewed 1368 times
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- unit_archer.png (779 Bytes) Viewed 1368 times
Re: Byzantine skins
Well - if you are not making those from original images, then it's just looking for image name on your side.
I thought you take original and rename it for some reason.
If that is not the case - then don't bother.
As for image differences - remember, that those are global and even if e.g. foot knight in your skin pack is distinguishable from the rest - it should also not make it too hard if that would be the only skin applied.
Just to not make things worse for other players.
I thought you take original and rename it for some reason.
If that is not the case - then don't bother.
As for image differences - remember, that those are global and even if e.g. foot knight in your skin pack is distinguishable from the rest - it should also not make it too hard if that would be the only skin applied.
Just to not make things worse for other players.
Age of Strategy design leader
Re: Byzantine skins
Yeah, I copy it from my own cause that is much easier for me to track the changes. But since Im still making small changes and have a list of the unit with the names. Ill just try it anyway.
Definitely!Endru1241 wrote: ↑Tue Dec 20, 2022 11:34 pm As for image differences - remember, that those are global and even if e.g. foot knight in your skin pack is distinguishable from the rest - it should also not make it too hard if that would be the only skin applied.
Just to not make things worse for other players.
The skin if applied alone will make it much easier to distinguish from what I see and I assume if in, it's as noticeable as how different the swordsman line is to the shielder line when applied in the game.
I also do think that this skin will be even more distinguishable than my older "matatag army" skin.
Re: Byzantine skins
Swordsman
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- unit_man_at_arms.png (786 Bytes) Viewed 1351 times
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- unit_broad_swordman.png (724 Bytes) Viewed 1351 times
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- unit_swordman.png (684 Bytes) Viewed 1351 times
Re: Byzantine skins
Spearman
Small changes to length
Small changes to length
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- unit_halberdier.png (832 Bytes) Viewed 1350 times
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- unit_gisarmeman.png (795 Bytes) Viewed 1350 times
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- unit_spearman.png (688 Bytes) Viewed 1350 times
Re: Byzantine skins
Shielder
Small armor changes
Small armor changes
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- unit_shielder_guardian.png (798 Bytes) Viewed 1349 times
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- unit_shielder_defender.png (722 Bytes) Viewed 1349 times
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- unit_shielder.png (631 Bytes) Viewed 1349 times
Re: Byzantine skins
Pikeman
Changed length of pikes
Changed length of pikes
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- unit_pikeman_upg1.png (782 Bytes) Viewed 1287 times
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- unit_pikeman.png (774 Bytes) Viewed 1287 times
Re: Byzantine skins
Light cav
Removed shield
Removed shield
- Attachments
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- master light cavalry.png (1.11 KiB) Viewed 1287 times
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- unit_light_cavalry_elite.png (1.06 KiB) Viewed 1287 times
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- unit_light_cavalry.png (1022 Bytes) Viewed 1287 times
Re: Byzantine skins
Lancer
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- gendarme.png (1020 Bytes) Viewed 1284 times
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- heavy lancer.png (1.01 KiB) Viewed 1284 times
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- lancer.png (936 Bytes) Viewed 1284 times
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- Site Admin
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: Byzantine skins
Dreja made pike lengthening
- Attachments
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- elite_pikeman.png (807 Bytes) Viewed 554 times
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- pikeman.png (802 Bytes) Viewed 554 times