Byzantine skins IMPLEMENTED

Put here any ideas, suggestions about redesigning unit/building graphics.
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DreJaDe
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Byzantine skins IMPLEMENTED

Post by DreJaDe »

Inspired from byzantine style armors

Here's some of what I have drawn so far.
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swordsman 3.png
swordsman 3.png (783 Bytes) Viewed 1462 times
swordsman 2.png
swordsman 2.png (739 Bytes) Viewed 1462 times
swordsman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Archers
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arbalest.png
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crossbowman.png
crossbowman.png (842 Bytes) Viewed 1451 times
archer.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Spearman
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halberdier.png
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Gisarmeman.png
Gisarmeman.png (798 Bytes) Viewed 1416 times
spearman.png
spearman.png (688 Bytes) Viewed 1416 times
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Armored spearman
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master armored spearman.png
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elite armored spearman.png
elite armored spearman.png (803 Bytes) Viewed 1416 times
armored spearman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Pikeman
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pikeman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Foot knight
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master foot knight.png
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elite foot knight.png
elite foot knight.png (681 Bytes) Viewed 1415 times
foot knight.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Maceman
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maceman elite.png
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maceman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Light cav
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master light cavalry.png
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elite light cav.png
elite light cav.png (1.08 KiB) Viewed 1408 times
light cav.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Knight
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cavalier.png
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heavy knight.png
heavy knight.png (1.1 KiB) Viewed 1408 times
knight.png
knight.png (1.04 KiB) Viewed 1408 times
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Marine25
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Re: Byzantine skins

Post by Marine25 »

Maybe this will be great if this unit will be added not as skins but the real byzantine unit
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Horse archer
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elite horse archer.png
elite horse archer.png (1.01 KiB) Viewed 1392 times
heavy horse archer.png
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horse archer.png
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Endru1241
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Re: Byzantine skins

Post by Endru1241 »

Please retain image names as in original if possible.
It's additional and completely needless work to find them, copy image names and rename again.

As for images:
- Light cavalry could loose a shield and some armor, just to avoid mistaking for knights. Ace looks almost exactly like knight.
- pikemen have too short pike, while all spearmen have too long ones. There is barely any difference in length between them (and pikemen represent units with weapons > 4.5m long, while spearmen with length around 1.8-2.4m)
- too little difference in look between foot knight and the rest of infantry. Especially in regards of armor. Either foot knight having more armored look or the rest - a little less would be better.
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Endru1241 wrote: Mon Dec 19, 2022 8:35 pm - Light cavalry could loose a shield and some armor, just to avoid mistaking for knights. Ace looks almost exactly like knight.
Ill lose the shield then.

I assume people will confuse them anyway as they are skins much different from original look which is why I think the notion of them looking the same is not much warranted.
Endru1241 wrote: Mon Dec 19, 2022 8:35 pm - pikemen have too short pike, while all spearmen have too long ones. There is barely any difference in length between them (and pikemen represent units with weapons > 4.5m long, while spearmen with length around 1.8-2.4m)
Ill do that.
Endru1241 wrote: Mon Dec 19, 2022 8:35 pm - too little difference in look between foot knight and the rest of infantry. Especially in regards of armor. Either foot knight having more armored look or the rest - a little less would be better.
Same as what I said on the first one though...
They have much difference in shied which can make them easily distinguishable.

Also, I want them more uniformed for the skin... Albeit that itself can make things more confusing I will assume those obvious big differences equalize if not overpower that.

Another thing I did though to not match them with their exact upgrade level in terms of looks which I assume would easily clear things up as it wouldn't make sense you see them and once you get used to them.
Endru1241 wrote: Mon Dec 19, 2022 8:35 pm Please retain image names as in original if possible.
It's additional and completely needless work to find them, copy image names and rename again.
Do you mean those with "_" for spaces or their name in game?
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Im honestly unsure if the name is what it is cause ive seen in other games some repetitions of units but here for the archer
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unit_archer_e_arbalest.png
unit_archer_e_arbalest.png (848 Bytes) Viewed 1368 times
unit_crossbowman.png
unit_crossbowman.png (842 Bytes) Viewed 1368 times
unit_archer.png
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Endru1241
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Re: Byzantine skins

Post by Endru1241 »

Well - if you are not making those from original images, then it's just looking for image name on your side.
I thought you take original and rename it for some reason.
If that is not the case - then don't bother.

As for image differences - remember, that those are global and even if e.g. foot knight in your skin pack is distinguishable from the rest - it should also not make it too hard if that would be the only skin applied.
Just to not make things worse for other players.
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Endru1241 wrote: Tue Dec 20, 2022 11:34 pm I thought you take original and rename it for some reason.
If that is not the case - then don't bother.
Yeah, I copy it from my own cause that is much easier for me to track the changes. But since Im still making small changes and have a list of the unit with the names. Ill just try it anyway.
Endru1241 wrote: Tue Dec 20, 2022 11:34 pm As for image differences - remember, that those are global and even if e.g. foot knight in your skin pack is distinguishable from the rest - it should also not make it too hard if that would be the only skin applied.
Just to not make things worse for other players.
Definitely!

The skin if applied alone will make it much easier to distinguish from what I see and I assume if in, it's as noticeable as how different the swordsman line is to the shielder line when applied in the game.

I also do think that this skin will be even more distinguishable than my older "matatag army" skin.
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Swordsman
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unit_man_at_arms.png
unit_man_at_arms.png (786 Bytes) Viewed 1351 times
unit_broad_swordman.png
unit_broad_swordman.png (724 Bytes) Viewed 1351 times
unit_swordman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Spearman

Small changes to length
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unit_halberdier.png
unit_halberdier.png (832 Bytes) Viewed 1350 times
unit_gisarmeman.png
unit_gisarmeman.png (795 Bytes) Viewed 1350 times
unit_spearman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Shielder

Small armor changes
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unit_shielder_guardian.png
unit_shielder_guardian.png (798 Bytes) Viewed 1349 times
unit_shielder_defender.png
unit_shielder_defender.png (722 Bytes) Viewed 1349 times
unit_shielder.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Pikeman

Changed length of pikes
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unit_pikeman_upg1.png
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unit_pikeman.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Light cav

Removed shield
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master light cavalry.png
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unit_light_cavalry_elite.png
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unit_light_cavalry.png
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DreJaDe
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Re: Byzantine skins

Post by DreJaDe »

Lancer
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gendarme.png
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heavy lancer.png
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lancer.png
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Re: Byzantine skins

Post by Stratego (dev) »

Dreja made pike lengthening
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elite_pikeman.png
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pikeman.png
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