image revamp AoF

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StormSaint373
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image revamp AoF

Post by StormSaint373 »

For ideas of image revamps, and associated images, please post here.
Beware the calm before the Tempest. . .
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StormSaint373
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Re: image revamp AoF

Post by StormSaint373 »

For human poison Archer,
Longbowman

And Paladin for campaign.
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32_unit_lord_paladin.png
32_unit_lord_paladin.png (1.15 KiB) Viewed 3322 times
AoF Poison Archer.png
AoF Poison Archer.png (1.53 KiB) Viewed 3322 times
AoF Longbowman.png
AoF Longbowman.png (1.47 KiB) Viewed 3322 times
Beware the calm before the Tempest. . .
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Alexander82
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Re: image revamp AoF

Post by Alexander82 »

@StormSaint373

can you make level 2 and 3 based too on the current archers?

I'm planning to make upgrades or both units

Also I'd like to make the longbowman cost 3 so it will fill the same cost role of the fast archer for elves.

The only problem is that with all his upgrade he will have range 10 (more than elven archers) so I was thinking that we might do two things:

We might lower his range but increase his attack

or

We might lower its range and give it a skill like aimed shot (give up an action and movement for extra range/damage) until next turn
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Alexander82
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Re: image revamp AoF

Post by Alexander82 »

Btw, why don't you make the poison archer baed on the fire archer and make poison drop from the tip of the arrow?

So it won't have a different bow but (as it should) different arrows
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Savra
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Re: image revamp AoF

Post by Savra »

Dwarf clerics tech
Dwarf tech 1.png
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Heavy boar riders tech
heavy boar rider.png
heavy boar rider.png (866 Bytes) Viewed 2363 times
Master boar riders tech
Master boar rider.png
Master boar rider.png (891 Bytes) Viewed 2363 times
Stratego (dev)
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Re: image revamp AoF

Post by Stratego (dev) »

i suggest some totally new boar rider tech images, these were never my favorite :)
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Savra
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Re: image revamp AoF

Post by Savra »

Well, the dwarves may end up with cavalry tech that effects all their cavalry rather then a chosen few, I plan to eventually make the upgraded versions of the bear rider, currently still figuring it out. Also I plan to make mountain goat riders who would act as the races light cavalry along with their upgrades, so I would have to make totally different cavalry upgrade icons anyway.
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makazuwr32
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Re: image revamp AoF

Post by makazuwr32 »

Yes dwarves will have techs similar to humans:
Infantry tech
Cavalry tech
Caster tech
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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