Pop. Limit for Skirmish Maps, Adjustable if Possible.

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Sydney Layne
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Joined: Thu Jan 13, 2022 10:36 pm

Pop. Limit for Skirmish Maps, Adjustable if Possible.

Post by Sydney Layne »

Hello!

I've noticed that games with tough population limits tend to have more interesting strategy and game play. As such, I wanted to suggest the idea of Skirmish Maps (maps with trigger capabilities and full unit selection) having a population limit feature like Random Maps.

I also wanted to suggest that population limits be more adjustable (i.e. new values like 25, 40, 75, 125, etc.) however I don't put as much priority on this one as on the previous suggestion.
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godOfKings
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Re: Pop. Limit for Skirmish Maps, Adjustable if Possible.

Post by godOfKings »

There is not much difference between 40 and 50 though
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Sydney Layne
Posts: 6
Joined: Thu Jan 13, 2022 10:36 pm

Re: Pop. Limit for Skirmish Maps, Adjustable if Possible.

Post by Sydney Layne »

I would disagree. Depending on the map size and number of allies, those extra ten units could make a sizable difference in my opinion.
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makazuwr32
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Location: Moscow, Russia

Re: Pop. Limit for Skirmish Maps, Adjustable if Possible.

Post by makazuwr32 »

Well that might be nice option but... It is not possible on current engine.
When unity version will be released it might become an option though.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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