Change Attire Trigver?

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Aral_Yaren
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Change Attire Trigver?

Post by Aral_Yaren »

Hi forumers,
How do we suppose to make change attire trigger, ie, I have a battering ram and I want to trigger a message dialog when the ram transform into mobile type?

(Have tried cond: obj in area, cond: player1 has, etc but the result is nil for me).

Hope you guys well and fare!
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...
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Endru1241
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Re: Change Attire Trigver?

Post by Endru1241 »

@Stratego (dev) , that is more a request towards you and I think quite interesting idea.
May even be expanded to other system special on effects too.
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Badnorth
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Re: Change Attire Trigver?

Post by Badnorth »

Endru1241 wrote: Fri Dec 04, 2020 10:25 pm @Stratego (dev) , that is more a request towards you and I think quite interesting idea.
May even be expanded to other system special on effects too.
Yes, I want it. I also need the copy terrain decorations.
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Stratego (dev)
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Re: Change Attire Trigver?

Post by Stratego (dev) »

Endru1241 wrote: Fri Dec 04, 2020 10:25 pm , that is more a request towards you and I think quite interesting idea.
May even be expanded to other system special on effects too.
sorry i dont undertand the requests
can u rephrase me the things they ask - thanks!
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Endru1241
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Re: Change Attire Trigver?

Post by Endru1241 »

Aral_Yaren is asking to add trigger (for map editor) condition - when unit is transformed into other unit. For sure unit (target at x,y) should be specified and possibly transformed unit type.
QuadrupoleStrat asks for trigger effect - create decorations [decoration_id] at rectangle area from x1,y1 to x2,y2.
At least as far as I understood.
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Badnorth
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Re: Change Attire Trigver?

Post by Badnorth »

The Copy decorations I needed is like copy terrain or unit but on decorations.
Reason: When making a designed map, there are a lot of decorations (in my case) and when you want to copy them via Copy tool it only affects the terrain and unit, I need it to also copy decorations so I won't have to go back and over again at terrain and decorations section.
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Badnorth
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Re: Change Attire Trigver?

Post by Badnorth »

Endru1241 wrote: Sat Dec 05, 2020 3:18 pm QuadrupoleStrat asks for trigger effect - create decorations [decoration_id] at rectangle area from x1,y1 to x2,y2.
Not what I initially asked for but it is a very good idea.
Imagine spawning decorations in trigger form, it'd be awesome.
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Stratego (dev)
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Re: Change Attire Trigver?

Post by Stratego (dev) »

I think this is off topic here. Please dont mix them, and ibthink that already has its own other topic
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Aral_Yaren
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Re: Change Attire Trigver?

Post by Aral_Yaren »

I'd be pleasant dev, to have change attire condition editor as the first title i wrote, and like Endru1241 said, it's quite amusing trigger editor to have, open for more game possibilities too! :)
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...
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