Gunpowder Unit +10% Bonus vs Ships Shows Nil

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Aral_Yaren
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Gunpowder Unit +10% Bonus vs Ships Shows Nil

Post by Aral_Yaren »

Handgonner, Tanegashima, Late Hungarian Huszar, Mounted Handgonner and Elephant Handgonner have correlated +10% vs ship and siege machine. However, now it shows up as 0 due to their attack nerf. Is that intended?

A side note, can we have a tech that improves flesh and blood gunpowder unit? Whether to increase their attack or to increase their shooting accuracy. Except for Late Hungarian Huszar, I feel their usage in MP is slowly declining.
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Endru1241
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Re: Gunpowder Unit +10% Bonus vs Ships Shows Nil

Post by Endru1241 »

Well - to have any real damage with +10% bonus, they'd have to have 10 attack, as it's rounded down.
Attack changed, but bonuses didn't.

And upgrades to gun units are planned to consist of 3 techs:
- miss removal (which will be required for pistol shot)
- range increase
- damage increase

I have an idea for 2 names- Corned Gunpowder and Matchlock.
Not sure which will be which and when exactly I'll introduce it.
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Aral_Yaren
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Re: Gunpowder Unit +10% Bonus vs Ships Shows Nil

Post by Aral_Yaren »

The sooner the cooler!

I vote for Matchlock - more simple. And Gun Barrel if need more name.
There shall be times... when people across the world shall live in peace and harmony through their various diversities. I shall wait for it, even though it costs my life...
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