Ingame UI related II

Here u see a list of coding related suggestions to be priorized - we can tell what the community needs the most to be coded
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UI ingame II

[[[IMPLEMENTED]]]show unit categories on bonuses viewtopic.php?f=8&t=3561
2
12%
[[[IMPLEMENTED]]]list of invented techs viewtopic.php?f=8&t=3628
1
6%
expanded score viewtopic.php?f=8&t=2556
0
No votes
damage calculator viewtopic.php?f=8&t=2825
5
29%
Show transport capacity viewtopic.php?f=8&t=2312
2
12%
[[[IMPLEMENTED]]]pinch zoom viewtopic.php?f=8&t=2089
2
12%
camera scrolling viewtopic.php?f=8&t=1950
1
6%
[[[IMPLEMENTED]]]Unit stays selected until it has actions (still can move or shoot) eg. casle shooting 3 times
0
No votes
Minimap in game where you click and the camera jumps there, also wapoint target is shown
3
18%
Waypoint is shown via a blue beam (so player see the direction even if wp is out of camera view)
1
6%
 
Total votes: 17

Stratego (dev)
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Ingame UI related II

Post by Stratego (dev) »

This "vote" is not a vote
  • it is a priority list that will never get closed
  • Select here the most importants in your opinion
  • You can change your votes any time
  • will be more items, suggest please
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samuelch
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Re: Ingame UI related II

Post by samuelch »

1.The small unit stats box show the unit types (archer, anti cavalry).
2.Also the small unit stats box show ability of a unit (burning weapons, poison weapon, can walk in water tiles) as icons.
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General Brave
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Re: Ingame UI related II

Post by General Brave »

Voted.
Wise, Might, Loyalty. Forever stands Warfell.
Stratego (dev)
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Re: Ingame UI related II

Post by Stratego (dev) »

one is impelemtned
Stratego (dev)
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Re: Ingame UI related II

Post by Stratego (dev) »

pinch zoom is implemented
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makazuwr32
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Re: Ingame UI related II

Post by makazuwr32 »

List of invented techs and damage calculator (sort of) are also implemented.
makazuwr32 wrote: Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Stratego (dev)
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Re: Ingame UI related II

Post by Stratego (dev) »

i think damage calculator was ment to be different - but list of techs is really ready - thanks!
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