Indicate ranged unit ranges when selected IMPLEMENTED

Post Reply
Stratego (dev)
Site Admin
Posts: 15730
Joined: Fri Apr 25, 2014 9:28 pm

Indicate ranged unit ranges when selected IMPLEMENTED

Post by Stratego (dev) »

Display the attack range of ranged units. This would make it easier to stay outside a tower's firing range or plan the positions of archers.
(i thought we have a thread for this already, but i couldnt find it)

so here please give me suggestions how to indicate ranged unit ranges
- by a red circle
- by a zagged "circle" (drawn on tile borders)
- shading the complete area with a little red blur
other idea
User avatar
COOLguy
Posts: 4005
Joined: Sat Jul 12, 2014 2:58 am
Location: Nenuial, Arnor

Re: Indicate ranged unit ranges when selected

Post by COOLguy »

The third one. displayed by a longclick on the unit.
Thanks!
Josh
ejm29
Posts: 689
Joined: Sat Nov 01, 2014 6:03 pm
Location: United Kingdom

Re: Indicate ranged unit ranges when selected

Post by ejm29 »

I agree, the third on a long click ;)
"I don't care who I have to step on on my way down."
User avatar
Alexander82
Posts: 7969
Joined: Thu Feb 26, 2015 8:18 pm

Re: Indicate ranged unit ranges when selected

Post by Alexander82 »

If you don't plan to make some stuff block arrows you can just make the zagged circle
If you plan to make walls that blocks arrows and such stuff it's better the third option
You might also make ranged unit have a double effect (normal gray for movement and red for the attack range) so you don't need to long press the unit to see it
Age of Fantasy design leader
Post Reply

Return to “Implementeds”