(i thought we have a thread for this already, but i couldnt find it)Display the attack range of ranged units. This would make it easier to stay outside a tower's firing range or plan the positions of archers.
so here please give me suggestions how to indicate ranged unit ranges
- by a red circle
- by a zagged "circle" (drawn on tile borders)
- shading the complete area with a little red blur
other idea