Age of Nation

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Jerfoxman
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Age of Nation

Post by Jerfoxman » Fri Nov 13, 2020 8:03 am

A faction of elements like water,fire,ice,air,nature and many more it may be medieval or modern war
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Harchie Hirondo
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Re: Age of Nation

Post by Harchie Hirondo » Fri Nov 13, 2020 8:35 am

Sounds like Avatar lol
The war is inevitable! But what if....

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makazuwr32
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Re: Age of Nation

Post by makazuwr32 » Fri Nov 13, 2020 8:16 pm

Avatar? avatar... AVATAR!!!

This one, right?

Image
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
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Midonik
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Re: Age of Nation

Post by Midonik » Fri Nov 13, 2020 8:39 pm

He meant the cartoon :roll:

You know, the one with a fire, wind, water and air nations?
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Jerfoxman
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Re: Age of Nation

Post by Jerfoxman » Sat Nov 14, 2020 1:31 am

Its all peaceful when the fire nation attacked
Its kinda like the avatar the last air bender but all elements fight eachother
Don't work smart work intelligent

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makazuwr32
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Re: Age of Nation

Post by makazuwr32 » Sat Nov 14, 2020 5:33 am

Jerfoxman wrote:
Sat Nov 14, 2020 1:31 am
Its all peaceful when the fire nation attacked
Its kinda like the avatar the last air bender but all elements fight eachother
Oh i did not like that film.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
When you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
AoF Dev Co-Leader

Midonik
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Re: Age of Nation

Post by Midonik » Sat Nov 14, 2020 7:35 am

Cause the film is garbage, it's only the original cartoon that is worth attention.
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Shark guy 35
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Re: Age of Nation

Post by Shark guy 35 » Sat Nov 14, 2020 9:56 pm

I don't think this would be a good idea because the races would have a faction they'd do well against, and a faction they would do poorly against, making it unbalanced. For example: Fire would beat ice and nature, but lose to air and water. Imagine what multiplayer mode would be like. There would also be very little ideas for campaigns.
"A good plan, violently executed now, is better than a perfect plan next week".
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Anchar
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Re: Age of Nation

Post by Anchar » Sun Nov 22, 2020 4:31 pm

Well, as far as I remember in the cartoon, each faction had advantages depending on their skills, and not only on the elements; besides, each faction had its own mechanisms that worked on the features of the elements. It is not a fact that fire will defeat ice, but air can, on the contrary, increase the fire due to the flow of air. In my opinion this is a cool idea, I love this cartoon.

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