AGE OF STEAMPUNK (Looking for new team to take over)

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GeneralWadaling
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AGE OF STEAMPUNK (Looking for new team to take over)

Post by GeneralWadaling »

So this is a steampunk themed game.
Yes, steampunk. EVERYTHING STEAM ENGINES!

First lemme begin with factions ideas:
  • Victorian Empire
    The great Empire of Victoria is a great nation having widest utilisation of steam machineries, as well as their disciplined Imperial Regular Army.
  • Germanic Kaiserdom
    Germanic Kaiserdom are famous for their finest industry and innovation, and also an ambitious power seeking for conquest.
  • Mediterranean Allies
    An alliance composed of Western Europa nations, aimed to resist the influence from their powerful neighbors Kaiserdom and Empire. They may not have a commonly organised army, but their mercenaries are the finest veterans on the continent.
  • Slavic Union
    The Slavic Union lies on the vast tundras of minerals on the north - The coldness not just teach them how brutal the world is, but also standing altogether. Their machines may not have quality, but they can outnumber any of their opponents.
  • Great Sultanate
    The Great Sultanate is a religiously connected nation. Though they are still using the old generation machines, however, their actual strength are from their faithed, fearless warriors and cavalries.
Last edited by GeneralWadaling on Fri Feb 04, 2022 3:09 am, edited 7 times in total.
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Okay, icons for factions
Victorian Empire.png
Victorian Empire.png (1.55 KiB) Viewed 5527 times
Germanic Kaiserdom.png
Germanic Kaiserdom.png (1.31 KiB) Viewed 5527 times
Mediterranean Allies.png
Mediterranean Allies.png (1.28 KiB) Viewed 5527 times
Slavic Union.png
Slavic Union.png (1.19 KiB) Viewed 5527 times
Great Sultanate.png
Great Sultanate.png (1.01 KiB) Viewed 5527 times
Attachments
Tesla Factories.png
Tesla Factories.png (1.26 KiB) Viewed 5527 times
Last edited by GeneralWadaling on Sun Jun 27, 2021 10:45 am, edited 1 time in total.
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GeneralWadaling
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AGE OF STEAMPUNK - UNITS

Post by GeneralWadaling »

Very draft-like unit suggestions:
  • Infantries (each faction's basic infantry are slightly different)
  • Exoskeletons (actually more like powered armour)
  • Airships (ZEPPLINS are the MUST)
  • Walkers/Mechs
  • LARGE MACHINES (Like a walking fortress for late game.)
  • Landships and LAND DREADNOUGHTS (basically... Steam powered tanks, and they're multi-turret tanks)
  • You know, steampunk warships.
  • Tesla coils (from steampunk and dieselpunk and old-days scifi... They all exists)
  • Railroad units (that must run on railroad grounds, as a special terrain)
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Badnorth
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Re: AGE OF STEAMPUNK

Post by Badnorth »

As of now I think its better not to add more variants. AoD and AoG is uc so it is better to finish them first then adding more. Plus it takes a long time.

Ps: Nice icons but it has to be 32×32.
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Midonik
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Re: AGE OF STEAMPUNK

Post by Midonik »

Meanwhile, @noaharts making a very specific game out of nowhere.



This is a nice idea but I doubt you will find many people to help you right now.
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Re: AGE OF STEAMPUNK

Post by Maxbirykov2004 »

It might be good idea... Well... If you want i can send you modding version of AOG, and if you find some reason and download Total comander or another app that can change .json files, find some people and... maybe this game will be published after long time...
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Re: AGE OF STEAMPUNK

Post by Midonik »

You can't "sent him the modded version" - only the developer can assign the rights to mod - it's linked to the account.
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Re: AGE OF STEAMPUNK

Post by Shark guy 35 »

Those sprites are impressive! I'm pretty sure we are using most of our personnel on other tasks at this moment, so maybe in the near-future. I'm not really familiar with steampunk things, but this seems like it could go pretty far once the time is right.
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Anyways I'm gotta gettin some sprites here
Rescruit[1].png
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Imperial_Regular[1].png
Imperial_Regular[1].png (1.6 KiB) Viewed 5495 times
These rifles uses pressurized steam for enhanced bullet muzzle velocity.
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Annnnnnd the first mega war machine.
This is one of the greatest mech of Mediterranean Alliance, GF-346 Joan. Yes, named after the historical hero of France.
GF-346 Joan of Arc.png
GF-346 Joan of Arc.png (3.12 KiB) Viewed 5476 times
GF-346 is armed with a massive main gun on the right and a massive sword on the left.
The main gun can either fire regular shells in regular combat, or launch its special highly explosive shells when ordered to.
Despite having a large size, its traveling speed is faster than others of the same class.


NOTES: IT IS NOT WOOD, IT'S BRONZE




Annnnd now I am adding a improved version of this thing
GF-346 Joan MK2.png
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Last edited by GeneralWadaling on Sun Sep 20, 2020 5:00 am, edited 1 time in total.
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Re: AGE OF STEAMPUNK

Post by Stratego (dev) »

QuadrupoleStrat wrote: Thu Sep 17, 2020 1:40 pm As of now I think its better not to add more variants. AoD and AoG is uc so it is better to finish them first then adding more. Plus it takes a long time.

Ps: Nice icons but it has to be 32×32.
please doint hold back others with their vairiants, any variant can run in parallel.


icons: these can be bigger imho not only 32x32
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Re: AGE OF STEAMPUNK

Post by Stratego (dev) »

Maxbirykov2004 wrote: Thu Sep 17, 2020 5:30 pm It might be good idea... Well... If you want i can send you modding version of AOG, and if you find some reason and download Total comander or another app that can change .json files, find some people and... maybe this game will be published after long time...
This is only me to send modding version to anyone. so ask me for it. thanks!
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Re: AGE OF STEAMPUNK

Post by Maxbirykov2004 »

Stratego (dev) wrote: Fri Sep 18, 2020 1:20 pm
Maxbirykov2004 wrote: Thu Sep 17, 2020 5:30 pm It might be good idea... Well... If you want i can send you modding version of AOG, and if you find some reason and download Total comander or another app that can change .json files, find some people and... maybe this game will be published after long time...
This is only me to send modding version to anyone. so ask me for it. thanks!
Sure
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Here comes the Kaiserdom's mega machines:
Introducing the first generation of walking fortress.
Kaiser 2500.png
Kaiser 2500.png (2.74 KiB) Viewed 5401 times
Lotta of guns right? You can say Kaiser 2500 is a heavy multi gun platform which provides medium range fire support. With that amount of guns installed this mobile gun fort can fire deadly barrages twice in a turn.
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Two more faction ideas.
  • Eastern Banners
    Nations of Eastern Lands, recognized the threat of Europa influence, from both sides, across the globe. Though the Eastern nations are not united at all , they understand it's time to do something as a whole.
  • New World Resistance
    The colonies in the New World is getting enough of being ruled by Europa powers. Instead of being slaves and peasants, now they are fighting for their own room of freedom.
Attachments
New World Resistance.png
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New World Resistance.png
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Easternian Banners.png
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GeneralWadaling
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Unique Features of each faction

Post by GeneralWadaling »

<Victorian Empire>
What are Victorians famous for? They have the most disciplined army which has balanced offensive and defensive capabilities, and of course their airforce that must be reckoned with.
<Mediterranean Alliance>
Mediterranean Alliance does not need specific type of factory to build specific types of units. Instead, they have different Mercenary Embassies from different alliance members that each allows building a different combinations of troops.
<Germanic Kaiserdom>
They are known as one of the most industrially advanced power on Europa. They build the finest, most efficient, but expensive weapons (for mainly offensives). Besides, their innovations and specialists are capable to change the tide of war in different situations. However, their units often requires complicated technological support that rendered them unable to be deployed early as possible.
<Slavic Union>
Though not technologically advanced at all, the Slavic Union have capabilities to mass produce anything they need cheaply, thanked to their rich resource reserves in their vast homeland. They also builds some of the largest war machines in the world, though not efficient, but still terrifying.
<Great Sultanate>
As a European power that prefers traditions over technologies, they have significantly less use on the steam engines. Even if they have, they are very old models. However, their main strength comes from their braveless warriors and cavalries. Watch out for their tricks that will demoralise their enemies.
<Easternian Banners>
Offense is not their style. Instead they have impressive defensive capabilities - Not just having better fortifications, some Easternian war machines are able to entrench into positions. Besides, their units can attack for multiple times in a turn.
<New World Resistance>
The Resistance may not have advantage in toe-to-toe combats, their stealthy and guerilla tactics will post danger to any troops wandering around and any unprepared opponents. Instead of heavier armour, their core units focused on mobility and instantaneous firepower.
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Re: AGE OF STEAMPUNK

Post by Midonik »

Sounds quite good, but I have some questions.

For Mediterranean Alliance, what kind of units set would they have and what would be their strengths/weaknesses? Thier concept generally sounds a bit complicated to balance out, even though interesting. Also what would they build in normal tcs?

For Slavic union, how exactly will their mass production work? Do they just mainly have cheap but weak units? I don't think that alone is enough for an racial charactersistic. Compered to other races, what would their efficiency to cost ratio be in specific categories?
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Re: AGE OF STEAMPUNK

Post by Hyuhjhih »

Guys i have a suggestion. We are talking about [*][*]MECHS RIGHT?[/b] So its mostly metals and others is quite rigid materials. So we could actually apply a general multiplier to stats than other Ao varients. Maybe ranging to thousands. The concept of living troops can get balanced by adding exception (i suggest tinkering) towards mechs, like bonuses.
Anyone agree? :?: :geek:
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Re: AGE OF STEAMPUNK

Post by Midonik »

I doubt there being an need for such high hp values.
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Re: AGE OF STEAMPUNK

Post by Gral.Sturnn »

Not bad wadaling not bad
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Midonik wrote: Sun Sep 20, 2020 11:54 am Sounds quite good, but I have some questions.

For Mediterranean Alliance, what kind of units set would they have and what would be their strengths/weaknesses? Thier concept generally sounds a bit complicated to balance out, even though interesting. Also what would they build in normal tcs?

For Slavic union, how exactly will their mass production work? Do they just mainly have cheap but weak units? I don't think that alone is enough for an racial charactersistic. Compered to other races, what would their efficiency to cost ratio be in specific categories?
Hrmmm I guess I really have to think about it over again. I have no experience making a game but I'll try elaborate it more.

Mediterranean Alliance's units are basically divided into 4 branches:
  • French Core Forces - Basically those you can train them from TCs, they are the most basic units including Foreign Legion infantries, towed guns, part of core war machines or basic vehicles and basically all navies.
  • Roman Mercenaries - Anti armour units (AT hand cannon infantry, armour hunter vehicles) + advanced fire support units (high caliber artillery, heavy AA)
  • Castilian Mercenaries - Specialist and advanced infantries (medics, marksman, skirmishers, exoskeleton troopers) + specialist vehicles (minelayer, repair vehicle)
  • Greek Mercenaries - Assault division (trench raiders, cavalries, some main battle vehicles) + fighter aircraft (air superiority ones or fighter-bomber aircrafts, and they are all biplanes)
However not all units of a branch can be trained upon the Mercenary Embassies are built. Each branch (including the French ones) had to be upgraded independently with higher level clearance (technology). Unless it is a long war, Allied players might not able to make use of full Allied arsenal. To accommodate the needs of warfare scouting is very essential - which allowed French have the best scout units.
Hrmmmmm now I am even not sure if that's balanced...
The largest weakness being the units are ‘too specialised’.

Now about the Slavic Union. My mass production indeed means, yes, their core units, from infantries to armours, can be quickly produced but with low combat efficiency. Even their mega machines, though cheaper than other factions, however not very efficient individually compared to others.
Hyuhjhih wrote: Sun Sep 20, 2020 12:06 pm Guys i have a suggestion. We are talking about [*][*]MECHS RIGHT?[/b] So its mostly metals and others is quite rigid materials. So we could actually apply a general multiplier to stats than other Ao varients. Maybe ranging to thousands. The concept of living troops can get balanced by adding exception (i suggest tinkering) towards mechs, like bonuses.
Anyone agree? :?: :geek:
Not just mechs, but also some tracked or wheeled vehicles. Some Slavic Union's machines are often propelled using mech legs but supported using wheels.
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Re: AGE OF STEAMPUNK

Post by Hyuhjhih »

GeneralWadaling wrote: Sun Sep 20, 2020 1:35 pm
Hrmmmmm now I am even not sure if that's balanced...
The largest weakness being the units are ‘too specialised’.




Not just mechs, but also some tracked or wheeled vehicles. Some Slavic Union's machines are often propelled using mech legs but supported using wheels.
But can't we just draft out the basic structure and balance later :?:
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Re: AGE OF STEAMPUNK

Post by Midonik »

Well technically yes, tho it's good to have at least a bit of a concept ahead of time so the work later can have some guildlines.


I think the Mediterranean can be ok that way, it is a very interesting concept.

For the Slavic union, how about some means of increasing their unit count outside of tc/factories production? Like summons or smt. Cause if they're just weaker and less effective, is there really any strength to their numbers? I guess some global tech stats buffs or auras would actually make numbers quite an advantage.
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Re: AGE OF STEAMPUNK

Post by Maxbirykov2004 »

Well... That means Slavic union will have very Big, low cost army with frail soldiers and fragile machines. And some GIGANT machines that also not so strong...
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Re: AGE OF STEAMPUNK

Post by Maxbirykov2004 »

And i have one little quastion, as i know Steampunk is a direction in art that based on technologies that was most popular in Victorians era (steam). But what is the main book or film that gives you idea of this game?
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

Maxbirykov2004 wrote: Sun Sep 20, 2020 3:53 pm And i have one little quastion, as i know Steampunk is a direction in art that based on technologies that was most popular in Victorians era (steam). But what is the main book or film that gives you idea of this game?
No, I don't really have a fixed fictional reference. But basically inspired by steampunk styled arts and games I've seen so far in these years.
The recent one being They Are Billions and Frostpunk
And a kind of boring mobile game called Steampunk Game - Call of the Steam Kaiser
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Re: AGE OF STEAMPUNK

Post by Maxbirykov2004 »

GeneralWadaling wrote: Sun Sep 20, 2020 10:35 pm
Maxbirykov2004 wrote: Sun Sep 20, 2020 3:53 pm And i have one little quastion, as i know Steampunk is a direction in art that based on technologies that was most popular in Victorians era (steam). But what is the main book or film that gives you idea of this game?
No, I don't really have a fixed fictional reference. But basically inspired by steampunk styled arts and games I've seen so far in these years.
The recent one being They Are Billions and Frostpunk
And a kind of boring mobile game called Steampunk Game - Call of the Steam Kaiser
Ok...
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GeneralWadaling
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Re: AGE OF STEAMPUNK

Post by GeneralWadaling »

So speaking of buildings, let's begin with TC.
Town Centre.png
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Re: AGE OF STEAMPUNK

Post by Hyuhjhih »

GeneralWadaling wrote: Mon Sep 21, 2020 4:03 am So speaking of buildings, let's begin with TC.

Town Centre.pngTown Centre lit.png
Looks great. ;)
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Re: AGE OF STEAMPUNK

Post by Maxbirykov2004 »

GeneralWadaling wrote: Mon Sep 21, 2020 4:03 am So speaking of buildings, let's begin with TC.

Town Centre.pngTown Centre lit.png
Wow
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