Civilization Age

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godOfKings
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Re: Civilization Age

Post by godOfKings »

Will it work? I think few tattoos or pink scars on arm or chest is acceptable

Dont forget stone age men also drew on cave walls, so that can b used to utilize player colour
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

This is the one I came up with the shadow idea.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Lighter
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Even lighter
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

How about solid color shadow?
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godOfKings
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Re: Civilization Age

Post by godOfKings »

The image size will b 64x64 right? Also i m not sure if game engine can read transparent player colour pixels
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Edit
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Maxbirykov2004
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Re: Civilization Age

Post by Maxbirykov2004 »

Hyuhjhih wrote: Mon May 31, 2021 1:54 amEdit
Looking great 👍
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DreJaDe
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Re: Civilization Age

Post by DreJaDe »

It would be nice if you have a discord server of this.

This will definitely make things easier.
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DreJaDe
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Re: Civilization Age

Post by DreJaDe »

If you are planning to continue this, I will tell you that will need to use the 64x64 format not 32x32.

Stratego don't accept 32x32 anymore.

Units can be drawn on 32px size but they should be group in a 64px like in AOW.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

DreJaDe wrote: Tue Jun 01, 2021 8:02 am If you are planning to continue this, I will tell you that will need to use the 64x64 format not 32x32.

Stratego don't accept 32x32 anymore.

Units can be drawn on 32px size but they should be group in a 64px like in AOW.
Oh. Thats a new info..
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godOfKings
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Re: Civilization Age

Post by godOfKings »

If a single caveman is this big then wat about tanks and spaceships? I say keep the last 32 pix size caveman but resize canvas to 64 px
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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Badnorth
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Re: Civilization Age

Post by Badnorth »

Hyuhjhih wrote: Tue Jun 01, 2021 8:50 am Scaling up giants....
What are you doing? Just make it 64x64 with 3 Cavemen in it smh. Just like AoG, AoMw, AoD etc, Since you'll take their images and put it into yours anyways.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Like cornering 32x32 in 64x64 or centering it . Or is he scaling up the grids? I actually didn't get you.
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Midonik
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Re: Civilization Age

Post by Midonik »

:
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

I meant for the single unit image

Mmm. Centering i hope
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Midonik
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Re: Civilization Age

Post by Midonik »

Why make a single unit tho? Wouldn't a squad be better?
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Badnorth
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Re: Civilization Age

Post by Badnorth »

I suppose it should be a Squad. Who would send 1 person holding a club to war?
Infantry should be 2 or 3 depending on what type.
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Badnorth
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Re: Civilization Age

Post by Badnorth »

Mm.. I think he doesn't play AoWw or AoG.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Badnorth wrote: Tue Jun 01, 2021 2:06 pm Mm.. I think he doesn't play AoWw or AoG.
Fighter

I do, been quite a while since i quit Aoww . And AoG is currently with single player and less active with mp
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So did the previous 64x64 (like forts, and bigger castles in AoS)should now scaled to 128x128?
Last edited by Hyuhjhih on Mon Jun 14, 2021 6:01 pm, edited 2 times in total.
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godOfKings
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Re: Civilization Age

Post by godOfKings »

Ok i didnt understand b4, anyways building size should not b compared with the limit of canvas allowed in game but rather with the size of each human unit u want to implement

Like make a building look like it is 2 storeys high relative to the caveman standing in the tile next to it, that way the overall of graphics of the game map will also look more beautiful if everything follows a standard size (set by u)
Last edited by godOfKings on Tue Jun 01, 2021 7:58 pm, edited 1 time in total.
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools
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DreJaDe
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Re: Civilization Age

Post by DreJaDe »

Hyuhjhih wrote: Tue Jun 01, 2021 2:36 pm
Badnorth wrote: Tue Jun 01, 2021 2:06 pm Mm.. I think he doesn't play AoWw or AoG.
I do, been quite a while since i quit Aoww . And AoG is currently with single player and less active with mp
The image....
Nomadic Fighter Group by Hyuhjhih Alpha 6.png

So did the previous 64x64 (like forts, and bigger castles in AoS)should now scaled to 128x128?
I really like it
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Rock hurler

I made it front facing. The side view looked wierd. Good?
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Last edited by Hyuhjhih on Mon Jun 14, 2021 6:00 pm, edited 1 time in total.
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Badnorth
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Re: Civilization Age

Post by Badnorth »

Rock Hurler? Is that a ranged unit for the nomadic units?

Image: The Rocks would look weird if it was moving, and the shadow seems a bit too large. Aside from those, it looks ok.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

Yes the ranged unit.
Badnorth wrote: Thu Jun 10, 2021 3:40 am Rocks would look weird if it was moving
As in projectile? Then the rock hurler #troll_orcs projectile will look good.
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Badnorth
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Re: Civilization Age

Post by Badnorth »

Hyuhjhih wrote: Thu Jun 10, 2021 3:56 am As in projectile? Then the rock hurler #troll_orcs projectile will look good.
I meant the ones on the ground.
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Badnorth
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Re: Civilization Age

Post by Badnorth »

But, if the unit has 1 or 2 speed then i think it is fine.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

My plan is to keep it consume act on movement. So, i think the strangeness solved. 3 speed actually i planned. May be , balanced once the balancing starts.
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Hyuhjhih
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Re: Civilization Age

Post by Hyuhjhih »

village elder

(half regen) ability , (elder advice) aura
The fearsome fighter of the past. In his old age he collect food and herbs for healing warriors and he often tell tales of his past fights with wild animals.
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Last edited by Hyuhjhih on Mon Jun 14, 2021 6:00 pm, edited 1 time in total.
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Badnorth
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Re: Civilization Age

Post by Badnorth »

He doesn't look that old. Probably give him a staff and a beard to make him look like the elderly. Team Color on some parts at the staff would work well.
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