Mech Factory (and general properties of mechs)

Post Reply
User avatar
GeneralWadaling
Posts: 130
Joined: Sat Sep 12, 2020 2:40 am

Mech Factory (and general properties of mechs)

Post by GeneralWadaling »

First and most importantly anyone thinking having a specialised factory for building mechs? (Or actually just have everything done in a war factory?)

And here I'm also suggesting the general properties of mechs.
  • Not very speedy, however most of them, especially the lighter ones, can cross multiple types of terrains as infantries do.
  • Usually slower than wheeled/tracked vehicles on open grounds, but they can still maintain almost the same mobility in complicated terrain like forests.
  • More expensive.
You can help by expanding it
Midonik
Posts: 5325
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Mech Factory (and general properties of mechs)

Post by Midonik »

By mechs you mean units like AMPs, right? Well they are kinda that. Tho I think they would still have problems moving thru forests. All of them move through moutains with reduced speed.

And don't think we need w separate factory for them. Actually the current AMPs are basically mechanised infantry and are made in barracks.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
Post Reply

Return to “Archive”