Myconid sporulates READY
Myconid sporulates READY
Myconid sporulates:
Cost:3
Hp:10
Atk:4 chemical weapon
Rng:1
Sight:3
Spd:3
Arm:0
E.arm:0
C.arm:2
Res:20%
Abilities:
Sorulate- rng:3-raises shroomies from nearby corpses.
Cost:3
Hp:10
Atk:4 chemical weapon
Rng:1
Sight:3
Spd:3
Arm:0
E.arm:0
C.arm:2
Res:20%
Abilities:
Sorulate- rng:3-raises shroomies from nearby corpses.
Re: Myconid sporulates
Myconid sporulates:
Cost:2
Hp:12
Atk:4 chemical weapon (posion effect too)
Rng:1
Sight:3
Spd:2
Arm:0
E.arm:0
C.arm:1
Res:0%
Abilities:
Sorulate- rng:3-raises puffshrooms (25% change for shroomies) from nearby corpses, but loses 12 hp
Decresed the cost, but it dies if rises units. Also, it normaly rises the 1 cost puffshrooms, only 25% for shroomies (that can be increased with techs)
For image: https://www.google.com/url?sa=i&rct=j&q ... 8447220583 make a shroomies, but with those (preferably diffrent colour) all over the body. It still has the "posion launcher arm" like shroomies, but can baerly move so less attack and speed.
Heck, coding that is going to be pain.
Cost:2
Hp:12
Atk:4 chemical weapon (posion effect too)
Rng:1
Sight:3
Spd:2
Arm:0
E.arm:0
C.arm:1
Res:0%
Abilities:
Sorulate- rng:3-raises puffshrooms (25% change for shroomies) from nearby corpses, but loses 12 hp
Decresed the cost, but it dies if rises units. Also, it normaly rises the 1 cost puffshrooms, only 25% for shroomies (that can be increased with techs)
For image: https://www.google.com/url?sa=i&rct=j&q ... 8447220583 make a shroomies, but with those (preferably diffrent colour) all over the body. It still has the "posion launcher arm" like shroomies, but can baerly move so less attack and speed.
Heck, coding that is going to be pain.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Myconid sporulates
https://en.m.wikipedia.org/wiki/Puffball
Those are the mashrooms I meant, I mistook the name but I still insist on the name concept: "puffballed" or "puffballs".
Those are the mashrooms I meant, I mistook the name but I still insist on the name concept: "puffballed" or "puffballs".
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Myconid sporulates
That rising dead spell will work slightly different (different chances and I came to conclusion that puffshroomies shouldn't leave corpses) and the hp of this unit should be like 21 or smt, and actually maybe not die on rise dead, just take some damage and the ability would get cooldown (the puffballs attached to it need to regrow...).
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Myconid sporulates WAITING IMAGE
These are the mushrooms that, in old age, release green gas if they burst.
Re: Myconid sporulates WAITING IMAGE
Yeee or when you crush them
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Myconid sporulates WAITING IMAGE
That is, it should not look like ordinary infantry? Must be unique in terms of image?
Re: Myconid sporulates WAITING IMAGE
Well make the head much bigger, maybe different colour.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.
Re: Myconid sporulates WAITING IMAGE
I drew them old.
- Attachments
-
- gribocheki2б.png (1.77 KiB) Viewed 373 times
Re: Myconid sporulates WAITING IMAGE
I think that's good
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.
All help will be welcome.