Scorcher IMPLEMENTED

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noaharts
Posts: 190
Joined: Sat Apr 25, 2020 3:43 pm

Scorcher IMPLEMENTED

Post by noaharts » Fri Aug 14, 2020 7:31 am

Scorcher:flamethrower/air unit
Cost:5
Hp:38
Atk:12
Armor:1/1
Speed:4
Sight:5
Bonus
Infantry:50%
Big creatures:100%
Structures:20%
Ability
Flamethrower weapon
Napalm bombing
Desc.
Giant scorchers that fly thru the air burning everything in its path living burn bones and buildings around.destructive and deadly against ground units they mainly use there flame sac to attack enemy infantry and they can even fire out heavy napalm down.
Scorcher.png
Scorcher.png (1.72 KiB) Viewed 490 times
Helping out with age of galaxy team for fun.
Join us on discord https://discord.gg/r8u7wmj

Midonik
Posts: 4746
Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Scorcher

Post by Midonik » Thu Mar 18, 2021 11:36 am

This idea seem good, however not as a air unit (that takes 1 damage from gound units) but a flying unit, that takes normal damage from ground units but can pass all terrain still.
Support new AoS variant, Age of Galaxy: http://ageofstrategy.net/viewforum.php? ... 608408ebc8
All help will be welcome.

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