Map "Boat transport puzzle" is no longer winnable started from version 1.107.
Fix:transport units (transportships, wagons and so on) will only let pass tru units that they can also carry too
Unwinnable map in "Maps from fans"
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Re: Unwinnable map in "Maps from fans"
thanks! do u think you could fix it? - would be awesome !
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Re: Unwinnable map in "Maps from fans"
I have two basic ideas to fix this map.
1. Add ADDSPEC command in "Usable specActions in datasheet" that can offset changes on that fix.(seems don't have suitable ADDSPEC command to make this change currently)
2. Remake this map. It may have a difference. I have an idea on how to remake it.
Which one do you want?
@Stratego (dev)
1. Add ADDSPEC command in "Usable specActions in datasheet" that can offset changes on that fix.(seems don't have suitable ADDSPEC command to make this change currently)
2. Remake this map. It may have a difference. I have an idea on how to remake it.
Which one do you want?
@Stratego (dev)
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Re: Unwinnable map in "Maps from fans"
addspec: idk which spec you would need that does not work?
Re: Unwinnable map in "Maps from fans"
I think it's the other way. This particular map was based around a bug - transport ships could go through ground tile when wagon was on it.
You eliminated that by adding to the engine additional check - before units could move using isCarrierRemovesTerrainDrawbacks=true engine checks if unit can be carried.
I have another solution for this map - creating unique wagon, that has trnEmulatesTerrains=terrain_bridge.
Question is - would this work?
I don't remeber if engine checks carriable before emulating terrain too.
You eliminated that by adding to the engine additional check - before units could move using isCarrierRemovesTerrainDrawbacks=true engine checks if unit can be carried.
I have another solution for this map - creating unique wagon, that has trnEmulatesTerrains=terrain_bridge.
Question is - would this work?
I don't remeber if engine checks carriable before emulating terrain too.
Age of Strategy design leader
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Re: Unwinnable map in "Maps from fans"
i suggest some other way not putting back ahacky wagon, maybe re-making some map requirements, or recreating the map, or u can suggest to remove simply
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Re: Unwinnable map in "Maps from fans"
Best way as for me would be to recreate map without usage of such bulky mechanic.
AoF Dev Co-Leadermakazuwr32 wrote: ↑Mon Sep 16, 2019 7:54 amWhen you ask to change something argument why...
Put some numbers, compare to what other races have and so on...
© by Makazuwr32™.
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Re: Unwinnable map in "Maps from fans"
Done. The map is sent to you. The map is based on building siege workshops to let transport move.
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Re: Unwinnable map in "Maps from fans"
thanks! it is in!