Merchant dissapear IMPLEMENTED

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Jerzy1241
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Merchant dissapear IMPLEMENTED

Post by Jerzy1241 »

I encountered an error in the game that the merchant disappears automatically between turns.
Stratego (dev)
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Re: Merchant dissapear

Post by Stratego (dev) »

how? and between what turns? multiplayer? please send me a video about it so i see the setup - thanks!
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b2198
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Re: Merchant dissapear

Post by b2198 »

Was it a courier? They ared used automatically at the end of the turn if you didn't press to hold position in that turn and they had a factory adjacent to them.
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear

Post by Stratego (dev) »

adjacent? you mean if it is inside a carrier.
at least i hope the adjacency case they will not do it automatically.

thanks
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b2198
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Re: Merchant dissapear

Post by b2198 »

No no, by adjacent I just mean "right next to".

Though they also do it automatically when garrisoned...
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear

Post by Stratego (dev) »

when it is right next to it should not vanish automatically (on your end turn all units try to shoot or action something if u have left them actions remained).

so does it vanish when adjacent? if so i can set that the marchnat effect should not be casted automatically
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b2198
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Re: Merchant dissapear

Post by b2198 »

Stratego (dev) wrote: Sat May 14, 2022 5:58 am when it is right next to it should not vanish automatically (on your end turn all units try to shoot or action something if u have left them actions remained).

so does it vanish when adjacent? if so i can set that the marchnat effect should not be casted automatically
Yeah, and all carts from mines also behave like this. I believe fishing boat and merchant ship do it too, but can't confirm right now for those two.
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear

Post by Stratego (dev) »

hm....

i checked the jsons and seems all "pay" abilities have it set (including the "cart" named ones).

only the CONDOTIERO ability EFFECT_PAY_GROUP was like that, now i have set NO_AUTOCAST (remark: from next update will appear in statsheet with "Manual use" text).

so maybe some ability that is not called like "pay" or "cart"?

can you help me with exact ability names?
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b2198
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Re: Merchant dissapear

Post by b2198 »

Send Money Courier and Grant Construction Materials.

Also it seems that I was wrong about the rest, I really thought Pay Factory x2/x3/Speedup Production were auto-casted, but just tested and they're not.
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear IMPLEMENTED

Post by Stratego (dev) »

in theory all is manual from now, in next update please check.
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b2198
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Re: Merchant dissapear IMPLEMENTED

Post by b2198 »

Grant Construction Materials still autocasts for me. Haven't tested Send Money Courier yet (since I usually use it manually or do a hold position by instinct lol)
Green is the correct color, other colors are "less correct".
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Endru1241
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Re: Merchant dissapear IMPLEMENTED

Post by Endru1241 »

b2198 wrote: Wed Jul 06, 2022 6:54 am Grant Construction Materials still autocasts for me. Haven't tested Send Money Courier yet (since I usually use it manually or do a hold position by instinct lol)
Btw. It should be fixed.
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b2198
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Re: Merchant dissapear IMPLEMENTED

Post by b2198 »

Reopening this because I found out that silver/gold/gem carts still autocast when garrisoned.

Here are my tests (btw, it also works with TCs, tested that in an actual game, so it's probably not related to whether the ability is able to be cast or not):
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear IMPLEMENTED

Post by Stratego (dev) »

sure, garrison always did that - or not?

this topic was about not using "abilities" automatically.
being inside the factory always mean "use me"
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b2198
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Re: Merchant dissapear IMPLEMENTED

Post by b2198 »

Didn't know that was the intended behavior for those. Though that doesn't seem very intuitive for me, since afaik it's not explained anywhere, so I'd just expect the ability to work like others, i.e you place the cart adjacent (or inside, if the factory allows actions for garrisoned units) and using the ability on the factory, instead of being activated automatically when inside a factory.
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear IMPLEMENTED

Post by Stratego (dev) »

that was the default work of those. the ability came later.
it should be written though in description, and suggested text i would appreciate.
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b2198
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Re: Merchant dissapear IMPLEMENTED

Post by b2198 »

Maybe something along the lines of "To speedup the production leave it inside a factory or use the ability 'Speedup production'." ?
Green is the correct color, other colors are "less correct".
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b2198
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Re: Merchant dissapear IMPLEMENTED

Post by b2198 »

Wait... it's already written in their description... I'm just blind lol. Just ignore this then.
Green is the correct color, other colors are "less correct".
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Re: Merchant dissapear IMPLEMENTED

Post by Stratego (dev) »

:)
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