Merchant dissapear

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Jerzy1241
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Merchant dissapear

Post by Jerzy1241 » Thu May 12, 2022 2:07 pm

I encountered an error in the game that the merchant disappears automatically between turns.

Stratego (dev)
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Re: Merchant dissapear

Post by Stratego (dev) » Thu May 12, 2022 2:17 pm

how? and between what turns? multiplayer? please send me a video about it so i see the setup - thanks!

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b2198
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Re: Merchant dissapear

Post by b2198 » Fri May 13, 2022 12:41 am

Was it a courier? They ared used automatically at the end of the turn if you didn't press to hold position in that turn and they had a factory adjacent to them.
Green is the correct color, other colors are "less correct".

Stratego (dev)
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Re: Merchant dissapear

Post by Stratego (dev) » Fri May 13, 2022 4:42 am

adjacent? you mean if it is inside a carrier.
at least i hope the adjacency case they will not do it automatically.

thanks

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b2198
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Re: Merchant dissapear

Post by b2198 » Sat May 14, 2022 5:30 am

No no, by adjacent I just mean "right next to".

Though they also do it automatically when garrisoned...
Green is the correct color, other colors are "less correct".

Stratego (dev)
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Re: Merchant dissapear

Post by Stratego (dev) » Sat May 14, 2022 5:58 am

when it is right next to it should not vanish automatically (on your end turn all units try to shoot or action something if u have left them actions remained).

so does it vanish when adjacent? if so i can set that the marchnat effect should not be casted automatically

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b2198
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Re: Merchant dissapear

Post by b2198 » Sat May 14, 2022 7:12 am

Stratego (dev) wrote:
Sat May 14, 2022 5:58 am
when it is right next to it should not vanish automatically (on your end turn all units try to shoot or action something if u have left them actions remained).

so does it vanish when adjacent? if so i can set that the marchnat effect should not be casted automatically
Yeah, and all carts from mines also behave like this. I believe fishing boat and merchant ship do it too, but can't confirm right now for those two.
Green is the correct color, other colors are "less correct".

Stratego (dev)
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Re: Merchant dissapear

Post by Stratego (dev) » Sat May 14, 2022 7:19 am

hm....

i checked the jsons and seems all "pay" abilities have it set (including the "cart" named ones).

only the CONDOTIERO ability EFFECT_PAY_GROUP was like that, now i have set NO_AUTOCAST (remark: from next update will appear in statsheet with "Manual use" text).

so maybe some ability that is not called like "pay" or "cart"?

can you help me with exact ability names?

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b2198
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Re: Merchant dissapear

Post by b2198 » Sat May 14, 2022 7:55 am

Send Money Courier and Grant Construction Materials.

Also it seems that I was wrong about the rest, I really thought Pay Factory x2/x3/Speedup Production were auto-casted, but just tested and they're not.
Green is the correct color, other colors are "less correct".

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