Workers autoaction

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friedrich
Posts: 8
Joined: Mon May 18, 2020 10:22 pm

Workers autoaction

Post by friedrich » Tue May 04, 2021 10:15 am

Hi,

after the new options are implemented, workers sometimes decide to use the build road abilities when they are grouped around a castle or factory foundation at the end of the turn. Roads are nice, but I think it would be more useful if workers priorize to construct or mend the buildings.

Otherwise u have to click every single worker which is supposed to build castles to make sure he does that and dont autobuild road at the end of the turn

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Endru1241
Posts: 1504
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Workers autoaction

Post by Endru1241 » Tue May 04, 2021 10:14 pm

I managed to replicate the problem, but only for bigger size constructions (2x2 fort and 3x2 castle, monastery).

Are you sure it ever happened for other factories?

Edit:
Turns out AI would have to be changed, so for now we can just turn off autocast for placing new roads over buildings - well, there will be no AI roads.
I left 3rd effect (building already started roads) intact.
Already in the assets and it should be soon in the dev version.
Age of Strategy design leader

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